Pathfinder Spells
pathfinderspells.bsky.social
Pathfinder Spells
@pathfinderspells.bsky.social
bot by @nora.zone. spells by Paizo. icon by Delapouite under CC BY 3.0.
Synaptic Pulse, Greater
You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for 1d4 rounds. On a successful save, a creature is instead sickened for 1 round.
January 19, 2026 at 1:55 AM
Synaptic Pulse
You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for 1 round.
January 18, 2026 at 11:55 PM
Synapse Overload
You cause the target's mind to unleash a vast overflowing torrent of information throughout the target's body, causing the target's synapses to violently trigger. The target takes 1d6 points of electrical damage/caster level (maximum 15d6) and is staggered for 1 minute. A
January 18, 2026 at 9:54 PM
Sympathy
You cause an object or location to emanate magical vibrations that attract either a specific kind of intelligent creature or creatures of a particular alignment, as defined by you. The particular kind of creature to be affected must be named specifically. A creature subtype is not
January 18, 2026 at 7:54 PM
Sympathetic Wounds
This spell functions like shield other, except some of your wounds transfer to the targeted creature rather than some of their wounds transferring to you. For example, you could link yourself to a nearby chained slave so that when you are wounded, some of the damage is
January 18, 2026 at 5:53 PM
Sympathetic Vibration
By attuning yourself to a freestanding structure, you can create a damaging vibration within it. Once it begins, the vibration deals 2d10 points of damage/round to the target structure, bypassing hardness. You can choose at the time of casting to limit the duration of the
January 18, 2026 at 3:52 PM
Sympathetic Aura
This spell functions like magic aura, except it extends its altered aura to similar items in a 5-foot radius. For this purpose, similar items must be alike in approximate shape, composition, and function, so a potion of cure light wounds targeted by this spell to appear nonmagical
January 18, 2026 at 1:51 PM
Symbol of Weakness
This spell functions like symbol of death, except that every creature within 60 feet of a symbol of weakness instead suffers crippling weakness that deals 3d6 points of Strength damage. Unlike symbol of death, symbol of weakness has no hit point limit; once triggered, a symbol
January 18, 2026 at 11:51 AM
Symbol of Vulnerability
This spell functions as symbol of death, except it saps the defenses of all creatures within 60 feet. Affected creatures receive a -4 penalty to spell resistance and a -4 penalty on saving throws, and energy resistances and damage reduction (if any) are reduced by 10 each
January 18, 2026 at 9:51 AM
Symbol of Stunning
This spell functions like symbol of death, except that all creatures within 60 feet of a symbol of stunning instead become stunned for 1d6 rounds. Note: Magic traps such as symbol of stunning are hard to detect and disable. A rogue (only) can use the Perception skill to find a
January 18, 2026 at 7:50 AM
Symbol of Striking
This spell functions like symbol of death, except that using the material component, you scribe a symbol of striking so it fills a 5-foot square. Once triggered, the symbol of striking glows and lasts for 10 minutes/caster level or until it has made a number of attacks of
January 18, 2026 at 5:48 AM
Symbol of Strife
This spell functions as symbol of death, except all creatures within the radius of a symbol of strife are compelled to attack the nearest conscious creaturefor 1 round/caster level (similar to the "attack nearest creature" result of the confusion spell), even after leaving the
January 18, 2026 at 3:48 AM
Symbol of Storms
This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered on the symbol fills with hurricane-force winds (75 mph). Each round, a bolt of lightning that deals 10d6 points of electricity damage strikes a random creature within the area. A
January 18, 2026 at 1:48 AM
Symbol of Slowing
This spell functions as symbol of death, except all creatures within 60 feet of a symbol of slowing are slowed (as the slow spell) for 1 round/caster level. Symbol of slowing can be made permanent with a permanency spell by a caster of 11th level or higher for the cost of 10,000
January 17, 2026 at 11:47 PM
Symbol of Sleep
This spell functions like symbol of death, except that all creatures of 10 HD or less within 60 feet of the symbol of sleep instead fall into a catatonic slumber for 3d6 x 10 minutes. Unlike with the sleep spell, sleeping creatures cannot be awakened by nonmagical means before this
January 17, 2026 at 9:47 PM
Symbol of Sealing
This spell allows you to scribe a potent rune of power upon or above a door or other opening measuring no more than 20 square feet/level in size. When the casting is completed, the symbol immediately triggers, glowing visibly and sealing the door or opening with an invisible
January 17, 2026 at 7:46 PM
Symbol of Revelation
This spell functions as symbol of death, except it is only activated by invisible creatures, creatures affected by an illusion (glamer) effect, creatures with the shapechanger subtype, or creatures that have magically changed their shape. These creatures are outlined by a pale
January 17, 2026 at 5:45 PM
Symbol of Revelation
This spell functions as symbol of death, except it is only activated by invisible creatures, creatures affected by an illusion (glamer) effect, creatures with the shapechanger subtype, or creatures that have magically changed their shape. These creatures are outlined by a pale
January 17, 2026 at 5:45 PM
Symbol of Persuasion
This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the charm monster spell) for 1 hour/caster level. Unlike symbol of death, symbol of persuasion has no hit point limit; once
January 17, 2026 at 3:43 PM
Symbol of Pain
This spell functions like symbol of death, except that each creature within the radius of a symbol of pain instead suffers wracking pains that impose a -4 penalty on attack rolls, skill checks, and ability checks. These effects last for 1 hour after the creature moves farther than
January 17, 2026 at 1:43 PM
Symbol of Mirroring
This spell functions as symbol of death, except it instead creates one illusory duplicate of each creature within 60 feet of the symbol. These duplicates function as mirror image, moving with the original creatures and mimicking their movements, sounds, and actions exactly. If
January 17, 2026 at 11:42 AM
Symbol of Laughter
This spell functions as symbol of death, except that all creatures within 60 feet are affected with uncontrollable laughter (as hideous laughter) for 1 round/caster level. Unlike symbol of death, symbol of laughter has no hit point limit; once it is triggered, a symbol of
January 17, 2026 at 9:41 AM
Symbol of Insanity
This spell functions like symbol of death, except that all creatures within the radius of the symbol of insanity instead become permanently insane (as the insanity spell). Unlike symbol of death, symbol of insanity has no hit point limit; once triggered, a symbol of insanity
January 17, 2026 at 7:42 AM
Symbol of Healing
This spell functions as symbol of death, except all creatures within 60 feet of the symbol of healing instead are bathed in positive energy and heal 2d8 points + 1 point of damage/caster level (maximum +15). Undead and other creatures harmed by positive energy instead take 2d8
January 17, 2026 at 5:41 AM
Symbol of Fear
This spell functions like symbol of death, except that all creatures within 60 feet of the symbol of fear instead become panicked for 1 round/caster level. Note: Magic traps such as symbol of fear are hard to detect and disable. A rogue (only) can use the Perception skill to find a
January 17, 2026 at 3:41 AM