Pedro Cardoso
ordeposodrac.bsky.social
Pedro Cardoso
@ordeposodrac.bsky.social
Professor @ fba.up.pt, Researcher, Designer, Gamer…
If you happen to be at Braga on the 10th, consider visiting Future Game! 🙂
bragamediaarts.com/noticia/futu...
December 5, 2025 at 5:43 PM
If you happen to be in Porto tomorrow (4/12) consider paying us a visit. Miguel Sicart will be with us for a masterclass. Free and open entry to all! :)
sigarra.up.pt/fbaup/en/NOT...
December 3, 2025 at 11:28 PM
CALL FOR PAPERS: Exploring the Intersections of Gender, Power, and Collective Resistance in Gaming Cultures
revistas.ulusofona.pt/index.php/ij...
November 28, 2025 at 3:03 PM
If you're in for it in August, you can read mine and Terhi's new paper featuring inconvenient pseudo-code games,
entitled "Pseudocode poetics: Inconvenient interactions for meaningful dumbphone games", at elyra.org/index.php/el... . :)
August 12, 2025 at 4:55 PM
Reposted by Pedro Cardoso
“by calling LLMs ‘artificial intelligence’, we’re not just mischaracterising what these systems do; we’re also impoverishing our understanding of what human intelligence actually is. We’re essentially defining intelligence down to the narrow slice that current technology can simulate.”
Interesting column by John Naughton at the Observer on AI as cultural technology. Claude agrees with us! Farrell et al (2025) Science, 387(6739), 1153-1156. Or rather the summary of information on intelligence the Claude system provides is reasonably accurate.
observer.co.uk/news/columni...
Musk and co should ask an AI what defines intelligence. T...
The X owner thinks that artificial general intelligence is ‘smarter than the smartest human’. But it’s not as clever as he thinks it is
observer.co.uk
July 4, 2025 at 10:19 PM
Reposted by Pedro Cardoso
Happy to announce “Arte, Digital, Academia, Museu Zer0. Vol 2”, edited by Luísa Ribas and myself, and published by Museu Zer0 and i2ADS. Limited print copies are available and there's an open access version at i2ads.up.pt/publicacoes/...
June 20, 2025 at 8:40 AM
Reposted by Pedro Cardoso
If you're in Porto on the 26th, come join us at the first symposium of the Computation, Hybrid Practices & Culture program at i2ADS. Our guest keynote will be Alessandro Ludovico @neural-mag.bsky.social Everyone is welcome!
June 12, 2025 at 1:57 PM
Reposted by Pedro Cardoso
This special issue will be guest edited by me, @miguelsicart.bsky.social and @ordeposodrac.bsky.social
May 20, 2025 at 8:33 AM
Reposted by Pedro Cardoso
Reminder: the call for articles on Friction in Games and Computational Media for a special issue of the Journal of Digital Media & Interaction is open until May 31st. This issue is guest edited by @miguelsicart.bsky.social @ordeposodrac.bsky.social and myself. More info at proa.ua.pt/index.php/jd...
New call for articles out: special issue of the Journal of Digital Media & Interaction on Friction in Games and Computational Media, guest edited by @ordeposodrac.bsky.social, @miguelsicart.bsky.social, and myself. Submissions are open until May 31st at proa.ua.pt/index.php/jd...
April 29, 2025 at 10:05 AM
Reposted by Pedro Cardoso
New call for articles out: special issue of the Journal of Digital Media & Interaction on Friction in Games and Computational Media, guest edited by @ordeposodrac.bsky.social, @miguelsicart.bsky.social, and myself. Submissions are open until May 31st at proa.ua.pt/index.php/jd...
March 6, 2025 at 11:48 AM
Reposted by Pedro Cardoso
Come work with us! We're hiring a post-doc researcher for six months to be part of the project “Break the loop: Driving meaningful interactions with inconvenient game design strategies”. The job posting is: sigarra.up.pt/spup/pt/noti... Applications can be submitted until February 21st.
SPUP - FBAUP| 1 BIPD |"BREAK THE LOOP "| REFª 2025/5, n.º 39
sigarra.up.pt
February 6, 2025 at 3:28 PM