In this article, 3D Technical Designer John Yoon shares how to create better splats, illustrated through a project at the Allee Willis house, plus how OKO can help visualise splats & enable collaborative digital twins. Check it out! 👀
😶🌫️ AR Holdouts! AR occlusion where virtual objects are hidden behind actual objects
💻 Screen sharing! Available on web to support real-time collaboration
ℹ️ Asset Info updates for Unreal!
docs.oko.live/oko/oko-2025...
😶🌫️ AR Holdouts! AR occlusion where virtual objects are hidden behind actual objects
💻 Screen sharing! Available on web to support real-time collaboration
ℹ️ Asset Info updates for Unreal!
docs.oko.live/oko/oko-2025...
🕸️Housekeeping: Cobwebs are for haunted houses, not code!
👻No tricks: Enhanced asset library functionality in the OKO Unreal Plugin - rename, download to desktop, & search by name.
🎃👉 docs.oko.live/oko/oko-2025...
🕸️Housekeeping: Cobwebs are for haunted houses, not code!
👻No tricks: Enhanced asset library functionality in the OKO Unreal Plugin - rename, download to desktop, & search by name.
🎃👉 docs.oko.live/oko/oko-2025...
🎨Update in-space images & models using source assets from your UE project
🔬Custom materials on OKO Web now support values of up to 4 decimal places = precision!
📱Redesigned iOS 'Space Details' screen for smoother user management
docs.oko.live/oko/oko-2025...
🎨Update in-space images & models using source assets from your UE project
🔬Custom materials on OKO Web now support values of up to 4 decimal places = precision!
📱Redesigned iOS 'Space Details' screen for smoother user management
docs.oko.live/oko/oko-2025...
✨OKO Unreal plugin now supports UE 5.5 and 5.6! But please note, we no longer support 5.4
📑New tabs in the iOS edit space UI
😶🌫️Avatar visibility support now available (Unreal plugin).
🐛 Bug fixes!
👉https://docs.oko.live/oko/oko-2025-17
✨OKO Unreal plugin now supports UE 5.5 and 5.6! But please note, we no longer support 5.4
📑New tabs in the iOS edit space UI
😶🌫️Avatar visibility support now available (Unreal plugin).
🐛 Bug fixes!
👉https://docs.oko.live/oko/oko-2025-17
🗒️ Annotate + attach screenshots in comments (Web)
💬 Smarter comments in Unreal
📲 Track invite accepts + adjust perms (iOS)
📦 Space templates in Unreal
Release Notes here👉 docs.oko.live/oko/oko-2025...
🗒️ Annotate + attach screenshots in comments (Web)
💬 Smarter comments in Unreal
📲 Track invite accepts + adjust perms (iOS)
📦 Space templates in Unreal
Release Notes here👉 docs.oko.live/oko/oko-2025...
💪Tons of under-the-hood stability improvements
🔧Crash fixes galore
📹Smoother object captures + room plans (iOS)
🪞 More predictable AR reflection probes
✨ Custom material UI/UX polish on Web
…And more!: docs.oko.live/oko/oko-2025...
💪Tons of under-the-hood stability improvements
🔧Crash fixes galore
📹Smoother object captures + room plans (iOS)
🪞 More predictable AR reflection probes
✨ Custom material UI/UX polish on Web
…And more!: docs.oko.live/oko/oko-2025...
docs.oko.live/oko/comments
docs.oko.live/oko/comments...
docs.oko.live/oko/comments
docs.oko.live/oko/comments...
✨ In-space comments on OKO Web and iOS
✨ Private space instances on Web
✨ Invisible avatars on iOS
✨ Active space indicator within the Unreal Plugin
Check out the full release notes!
docs.oko.live/oko/oko-2025...
✨ In-space comments on OKO Web and iOS
✨ Private space instances on Web
✨ Invisible avatars on iOS
✨ Active space indicator within the Unreal Plugin
Check out the full release notes!
docs.oko.live/oko/oko-2025...
🔒 New entity locking feature
🖥️ Replace the OKO logo with alternate branding via a config file on OKO Web.
🧊 Faster loading of Sketchfab assets on OKO iOS.
😶🌫️New toggle to hide avatars and display names from view in cinematic camera.
docs.oko.live/oko/oko-2025...
🔒 New entity locking feature
🖥️ Replace the OKO logo with alternate branding via a config file on OKO Web.
🧊 Faster loading of Sketchfab assets on OKO iOS.
😶🌫️New toggle to hide avatars and display names from view in cinematic camera.
docs.oko.live/oko/oko-2025...
📱Space details now open in full screen on iOS.
🛍️Enable e-commerce and ticketed access while creating a space – no need to backtrack later.
✔️New and improved GLTF importer, enabled by default. (Legacy importer available for the next few releases).
docs.oko.live/oko/oko-2025...
📱Space details now open in full screen on iOS.
🛍️Enable e-commerce and ticketed access while creating a space – no need to backtrack later.
✔️New and improved GLTF importer, enabled by default. (Legacy importer available for the next few releases).
docs.oko.live/oko/oko-2025...
🔎Search has been improved on OKO iOS; searching now works the same way regardless of what tab you're on
📹Material authoring in Unreal now correctly saves video and image textures
🎫 Improved space entry flow for ticketed spaces on OKO Web docs.oko.live/oko/oko-2025...
🔎Search has been improved on OKO iOS; searching now works the same way regardless of what tab you're on
📹Material authoring in Unreal now correctly saves video and image textures
🎫 Improved space entry flow for ticketed spaces on OKO Web docs.oko.live/oko/oko-2025...
🔭Adjustable clipping plane settings in OKO Web
🎨 Custom material support in OKO Unreal
🚀Smoother room scanning on iOS
Plus, the usual bug fixes and improvements. Read the full release notes: docs.oko.live/oko/oko-2025...
🔭Adjustable clipping plane settings in OKO Web
🎨 Custom material support in OKO Unreal
🚀Smoother room scanning on iOS
Plus, the usual bug fixes and improvements. Read the full release notes: docs.oko.live/oko/oko-2025...
#PBR #ImmersiveTech #XRDev #3DWeb
#PBR #ImmersiveTech #XRDev #3DWeb
|It should really be reserved for scenarios where information flows bidirectionally across the physical and digital divide.
tinyurl.com/45x2jfkc
|It should really be reserved for scenarios where information flows bidirectionally across the physical and digital divide.
tinyurl.com/45x2jfkc
✨ Translucent video materials on OKO Web
📦 Successful packaging with the Unreal plugin
📱 Easier AR anchoring with live geometry previews in OKO iOS
Plus, the usual bug fixes and improvements. Read the full release notes: docs.oko.live/oko/oko-2025...
✨ Translucent video materials on OKO Web
📦 Successful packaging with the Unreal plugin
📱 Easier AR anchoring with live geometry previews in OKO iOS
Plus, the usual bug fixes and improvements. Read the full release notes: docs.oko.live/oko/oko-2025...
Let’s do this! #AWE2025
Let’s do this! #AWE2025
We'll be sharing release notes every two weeks after each update - stay tuned!
We'll be sharing release notes every two weeks after each update - stay tuned!
Whether you're looking for setup guides, technical references, or release notes, you’ll find everything you need there - and we’ll be updating it regularly.
Explore it here: 👉 docs.oko.live
Whether you're looking for setup guides, technical references, or release notes, you’ll find everything you need there - and we’ll be updating it regularly.
Explore it here: 👉 docs.oko.live
www.magnopus.com/blog/buildin...
www.magnopus.com/blog/buildin...