nohost
nohost.bsky.social
nohost
@nohost.bsky.social
amateur gamedev. i wanna do collabs

nohost_dev on twitter.
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🚨Project Shikai is now wishlistable on Steam!🚨

• Combo-based 𝗳𝗶𝗿𝘀𝘁-𝗽𝗲𝗿𝘀𝗼𝗻 fighter
• Expressive movement and defensive play
• 𝗥𝗼𝗹𝗹𝗯𝗮𝗰𝗸 𝗻𝗲𝘁𝗰𝗼𝗱𝗲👁️

store.steampowered.com/app/2283230/...

#indiegame #gamedev #FGC
more improvements to the dialogue interaction #indiedev
August 1, 2025 at 3:50 PM
added grabs! still thinking of combat in terms of fighting game concepts even though it isnt pvp

#indiedev
July 27, 2025 at 7:05 PM
interested composers hmu if you can make weird lofi breakcore swampy battle music #indiedev
July 19, 2025 at 6:21 PM
sir there's a frog in the grass outside
#indiedev #gamedev
July 11, 2025 at 10:45 PM
somehow this is also a frog

#indiedev
July 7, 2025 at 7:10 PM
some frogs are bigger than others

#indiegamedev
June 28, 2025 at 3:38 PM
i'm very bad at estimating timelines

#indiegamedev
June 23, 2025 at 12:49 AM
do you guys like dialogue options #indiegamedev
June 9, 2025 at 3:24 AM
quick animation practice
May 30, 2025 at 6:54 PM
working on a first trailer. dramatic turn.
May 9, 2025 at 4:28 PM
liked the progress so i made a render #b3d #gamedev
April 28, 2025 at 3:13 AM
i grow stronger
April 18, 2025 at 8:35 PM
WIP on the new zoner character model. can you guess what sort of powers she'll have? #b3d
February 2, 2025 at 5:49 AM
🚨Project Shikai is now wishlistable on Steam!🚨

• Combo-based 𝗳𝗶𝗿𝘀𝘁-𝗽𝗲𝗿𝘀𝗼𝗻 fighter
• Expressive movement and defensive play
• 𝗥𝗼𝗹𝗹𝗯𝗮𝗰𝗸 𝗻𝗲𝘁𝗰𝗼𝗱𝗲👁️

store.steampowered.com/app/2283230/...

#indiegame #gamedev #FGC
January 29, 2025 at 12:17 AM
anyone have ideas for a magical combat character they really want to tell me about
January 24, 2025 at 8:30 PM
ripping my eyes out waiting on steam to approve of a store page
January 23, 2025 at 2:23 AM
desktop mate would be crazy for productivity if the waifu started angrily yelling at you whenever you go off task
January 11, 2025 at 9:27 PM
Steam page coming soon!

I rarely show what it looks like to just walk around, so here is a chiller update

#indiegamedev
January 7, 2025 at 2:41 AM
UI work is pain but a tournamant mode is basically functional! Lots of refactoring but now I can easily swap in other lobby formats like round robin or king of the hill. Can also swap in other game modes (besides deathmatch) whenever I create more.
January 3, 2025 at 10:05 PM
Goals for January:
- steam store page
- single elimination tournament mode
- do more cardio
January 1, 2025 at 9:37 AM
* added heavy knockback special
* mana bar now displays gains/losses - playtester suggested!

#indiegamedev #fgc
December 29, 2024 at 2:24 AM
400 followers - thanks! 3D melee PvP might be a pretty niche genre, but I think it's ripe for innovation. Super excited to wrap on an initial moveset soon and invite more people to try it out!
December 27, 2024 at 10:23 PM
Added two new moves for closing distance!
* rushing uppercut
* two-hit jump in attack

Still struggling to finalize a moveset tbh. Lots of trial and error, but we're gettin there...

#indiegamedev #fightinggame
December 27, 2024 at 12:16 AM
In case you just got here via starter pack, here's the game i'm making! I'm going for uniquely first-person, competitive, melee focused gameplay
can't wait to get cooked at my own game

#indiedev #fightinggame
December 23, 2024 at 4:28 AM
Some human playtesting! The mind games add a new dynamic you just don't get with the bot

#indiedev #fightinggame
December 19, 2024 at 7:38 PM