NielsNL
@nielsderijk.itch.io
Product Designer @Temper and long life Nintendo fan. Currently working on Hungry Huey for Game Boy Color: https://nielsderijk.itch.io/hungry-huey
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NielsNL
@nielsderijk.itch.io
· Aug 30
A demo of Hungry Huey, a juicy puzzle game for Game Boy Color, is out NOW! nielsderijk.itch.io/hungry-huey
Go play it (I'd love to hear what you think)!
Go play it (I'd love to hear what you think)!
🍲 New menu cooking!
(And yes, this is all running on Game Boy color hardware :-))
(And yes, this is all running on Game Boy color hardware :-))
September 11, 2025 at 10:53 PM
🍲 New menu cooking!
(And yes, this is all running on Game Boy color hardware :-))
(And yes, this is all running on Game Boy color hardware :-))
A new version of the Hungry Huey demo is out, including 5 digit scores and an option to "cancel your slime". Go try it out now! nielsderijk.itch.io/hungry-huey
September 6, 2025 at 3:20 PM
A new version of the Hungry Huey demo is out, including 5 digit scores and an option to "cancel your slime". Go try it out now! nielsderijk.itch.io/hungry-huey
A demo of Hungry Huey, a juicy puzzle game for Game Boy Color, is out NOW! nielsderijk.itch.io/hungry-huey
Go play it (I'd love to hear what you think)!
Go play it (I'd love to hear what you think)!
August 30, 2025 at 12:07 PM
A demo of Hungry Huey, a juicy puzzle game for Game Boy Color, is out NOW! nielsderijk.itch.io/hungry-huey
Go play it (I'd love to hear what you think)!
Go play it (I'd love to hear what you think)!
OK then, new menu. 🙂
Happy with how it gives the game a bit more charm, the old menu was just too plain for me. If you guys have any feedback (on thumbnails, options, copy), let me know! #gbstudio #gameboy #gameboycolor #gbc
Happy with how it gives the game a bit more charm, the old menu was just too plain for me. If you guys have any feedback (on thumbnails, options, copy), let me know! #gbstudio #gameboy #gameboycolor #gbc
August 8, 2025 at 10:36 PM
OK then, new menu. 🙂
Happy with how it gives the game a bit more charm, the old menu was just too plain for me. If you guys have any feedback (on thumbnails, options, copy), let me know! #gbstudio #gameboy #gameboycolor #gbc
Happy with how it gives the game a bit more charm, the old menu was just too plain for me. If you guys have any feedback (on thumbnails, options, copy), let me know! #gbstudio #gameboy #gameboycolor #gbc
First attempt on a Result screen for Hungry Huey! You can input your name when you ranked 9th or higher. Love to hear your feedback (if you have any)! #gbstudio #HungryHuey
January 21, 2025 at 5:15 PM
First attempt on a Result screen for Hungry Huey! You can input your name when you ranked 9th or higher. Love to hear your feedback (if you have any)! #gbstudio #HungryHuey
Just finished some stuff I wanted to add during the holidays:
✓ Popping a bubble now clears a random color on the field
✓ Letting a stone break at the bottom row of the field now refills your satiation bar
✓ You can now pick a random “lucky” color for double points (every 5th level)
✓ Popping a bubble now clears a random color on the field
✓ Letting a stone break at the bottom row of the field now refills your satiation bar
✓ You can now pick a random “lucky” color for double points (every 5th level)
January 3, 2025 at 5:43 PM
Just finished some stuff I wanted to add during the holidays:
✓ Popping a bubble now clears a random color on the field
✓ Letting a stone break at the bottom row of the field now refills your satiation bar
✓ You can now pick a random “lucky” color for double points (every 5th level)
✓ Popping a bubble now clears a random color on the field
✓ Letting a stone break at the bottom row of the field now refills your satiation bar
✓ You can now pick a random “lucky” color for double points (every 5th level)
Have been busy polishing my GBC game over the past few weeks! Points are added now (longer slimes = more points!), and thanks to sub maps, the field is updating much quicker. :) Also happy with the Retry/Quit menu, it turned out to be a huge time saver during testing! #gbstudio #gbc #gameboy
December 11, 2024 at 6:56 PM
Work in progress menu!
The slimes in the background need to animate a bit better, but I'm happy with the palette switches and parallax waves. #gbstudio #gameboy #hungryhuey
The slimes in the background need to animate a bit better, but I'm happy with the palette switches and parallax waves. #gbstudio #gameboy #hungryhuey
November 18, 2024 at 7:52 PM
Work in progress menu!
The slimes in the background need to animate a bit better, but I'm happy with the palette switches and parallax waves. #gbstudio #gameboy #hungryhuey
The slimes in the background need to animate a bit better, but I'm happy with the palette switches and parallax waves. #gbstudio #gameboy #hungryhuey