The workflow consists of preparing layers in 2D and then later used as parallax with extra animation in UE5.
The workflow consists of preparing layers in 2D and then later used as parallax with extra animation in UE5.
One of the most terrifying hunter-type enemies you can find in CRETE.
Concept by @nayafish.bsky.social
One of the most terrifying hunter-type enemies you can find in CRETE.
Concept by @nayafish.bsky.social
Using 2D drawings as decals so they look like glowing bas-relief in UE5.
Using 2D drawings as decals so they look like glowing bas-relief in UE5.