Anastasiia
nayafish.bsky.social
Anastasiia
@nayafish.bsky.social
Some of the work I did in 2D for the current intro of CRETE. Work in progress!

The workflow consists of preparing layers in 2D and then later used as parallax with extra animation in UE5.
December 2, 2025 at 10:16 PM
Reposted by Anastasiia
Introducing Clymenes.

One of the most terrifying hunter-type enemies you can find in CRETE.

Concept by @nayafish.bsky.social
December 2, 2024 at 5:35 PM
Decals in UE5

Using 2D drawings as decals so they look like glowing bas-relief in UE5.
November 29, 2025 at 12:42 AM