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nastrostudios.bsky.social
Nastro Studios
@nastrostudios.bsky.social
Working on Ellan: The Lost Soul and enjoying epic gaming sessions! Follow for fun updates, game dev insights, and lots of gaming love. 🎮😄

Ellan on Steam -
https://store.steampowered.com/app/2487650/Ellan_The_Lost_Soul/
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Wishlist, Ellan: The Lost Soul On Steam - store.steampowered.com/app/2487650/...

Your support means a lot to us :)

#Gamedev
Fun fact:
We play games for fun

#gaming #gamedev #indiedev
January 18, 2026 at 1:59 PM
It’s #ScreenshotSaturday

Made a good amount of progress on Ellan this week, mostly on the code side 😅

Now I’m trying to figure out what I should play this weekend.

Ellan the lost soul - store.steampowered.com/app/2487650/...

#gamedev #indiedev #indiegame
January 17, 2026 at 2:00 PM
Yup, finally fixed that annoying bug where the boss attack logic was going completely insane 😅

(Everything is still a prototype right now, please ignore the spheres and cubes :) )

#gamedev #indiedev #indiegames
January 16, 2026 at 2:27 PM
So… I was prototyping boss attacks for Ellan and this happened (Bug) 😅

Yep. Totally balanced. Absolutely intentional 🤣

#gamedev #indiegame #indiedev
January 15, 2026 at 2:55 PM
Oh my god… Horizon Forbidden West is absolutely stunning 😮

#gaming #gamedev #indiedev
January 14, 2026 at 2:27 PM
Made some upgrades to a custom tool I use for packing textures today.

It’s a bit smarter now and fills in the gaps on its own when things are missing 😅

Less manual work for me, more time saved.

#gamedev #indiedev #indiegame
January 13, 2026 at 1:06 PM
Game dev rule 37:

If it works once, don’t look at it too closely.

#gamedev #IndieDev #indiegame
January 12, 2026 at 2:59 PM
Worked on a bunch of animations today, and everything was going great…

until I somehow messed up the weight painting and broke the mesh 🥲

Calling it a day now, I’ll deal with it tomorrow. Headache included 😅

#gamedev #indiedev #indiegames
January 11, 2026 at 2:39 PM
#screenshotsaturday

Work on Ellan is going pretty well, feels like a solid start to the year.

Still laying down the core foundation, with a lot of systems being built custom from the ground up

Ellan - store.steampowered.com/app/2487650/...

#gamedev #indiedev #indiegame
January 10, 2026 at 2:01 PM
Wrote this code for Ellan that helps the boss decide attack ranges and areas.

It keeps track of each attack location so they don’t overlap.

Still testing whether this should be more dynamic or based on pre-made layouts (Just Prototyping)

#gamedev #indiedev #indiegame
January 9, 2026 at 1:59 PM
I was thinking about expanding the RAM on my system…

Then I looked at the prices and immediately went, “Yeah, I have enough already.”

Plan cancelled, guys 🥲

#gamedev #indiedev #pcgaming
January 8, 2026 at 1:02 PM
Still working on the finite state machine for boss fights in Ellan.

Testing out modular attacks right now, it’s more work than I expected, but we’re getting there :)

#gamedev #indiegame #indiedev
January 7, 2026 at 2:31 PM
Played a bit of The Witcher 3 today.
It instantly brought back memories.

Just wandering around that world still feels more real to me than the real one sometimes

#gamedev #gaming #indiedev
January 6, 2026 at 12:50 PM
Worked on the boss's FSM system today.

This will be the base system I’ll be using to build most of the bosses in Ellan.

#gamedev #indiegame #IndieGameDev
January 5, 2026 at 12:26 PM
No thoughts, no ideas only coffee ☕ 😴☕

#gamedev #indiedev #indiegame
a fluffy kitten is sitting next to a cup of coffee with its hair blowing in the wind .
ALT: a fluffy kitten is sitting next to a cup of coffee with its hair blowing in the wind .
media.tenor.com
January 4, 2026 at 12:19 PM
#screenshotsaturday

Still thinking about what to play this weekend 🤔

Ellan on Steam - store.steampowered.com/app/2487650/...

#gamedev #indiegame #indiedev
January 3, 2026 at 2:01 PM
Worked on the basic boss states today.

Still figuring out the core system, there are a lot of ways to approach it, but right now, the goal is something that lets me prototype the boss properly

#gamedev #indiedev #indiegame
January 2, 2026 at 12:40 PM
Happy New Year :)

Looking forward to working on all the ideas ahead

Wishing everyone a good year

#gamedev #indiedev #indiegame
January 1, 2026 at 1:32 PM
It’s been a tough, slow, and meaningful journey working on Ellan, but things finally feel like they’re clicking.

Thanks to everyone who followed along, gave feedback, or just showed support.

Excited for what’s coming next year :)

#gamedev #indiedev #indiegame
December 31, 2025 at 1:28 PM
Doing some early prototyping for a boss area in Ellan: The Lost Soul.

Still a rough concept :)

#gamedev #indiedev #indiegame
December 30, 2025 at 1:40 PM
A little behind-the-scenes look at how the wind shader works in Ellan: The Lost Soul

Wind really makes a great impact on the scene and makes it feel alive. It is one of my favorite parts of a game

#gamedev #indiedev #indiegame
December 29, 2025 at 2:10 PM
Yup, no errors at all 🥲

#gamedev #indiedev #indiegame
December 28, 2025 at 2:24 PM
It's #screenshotsaturday again, the last one of this year,

One more year went by just like that :)

#gamedev #indiedev #indiegames
December 27, 2025 at 3:51 PM
Put together some basic grounded rules that’ll guide most of the future level design for Ellan.

I’ll start prototyping from January, just need to wrap up some contract work first

#gamedev #indiedev #indiegame
December 26, 2025 at 2:01 PM
Merry Christmas, everyone

Hope you’re all enjoying the holidays — and getting plenty of gaming time too

I’m planning to finally play a few games from my backlog. What about you?

#gamedev #indiedev #indiegame
December 25, 2025 at 1:52 PM