Guido Schmidt
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narkerns.bsky.social
Guido Schmidt
@narkerns.bsky.social
Author & Design Director @Rovio
Check out my book “Game Design: Impossible” here: https://books2read.com/GameDesignImpossible
*takes notes*

#writing #amwriting
January 23, 2026 at 2:43 PM
Currently sitting with a sketch for my new cover for Game Design: Impossible 2.

But it’s… bland. Not sure.
Not at all what I had hoped.

I think we need to try a different scene altogether.

🤔
January 23, 2026 at 10:21 AM
Book progress - Launch Team Week 4, introducing the founder of Dragon Snacks Games: Michelle Menard and her journey about resilience, pride, and determination.

www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
January 18, 2026 at 3:52 PM
It is weird to me to brag about how many words you wrote when you promote a book.

It’s like saying… I painted a picture using 35 colors!
Or… I made a song using 500 notes.

O_o
January 17, 2026 at 8:26 AM
So with the Game Design book finished, I can finally turn full-time to my fantasy book.

A Walter White style turning from innocent man to monster arc in a dark fantasy setting featuring a MC inspired by Lagertha.

I’m so uber-hyped already 🤩
a close up of a woman wearing a crown and braids .
ALT: a close up of a woman wearing a crown and braids .
media.tenor.com
January 13, 2026 at 10:40 AM
Book progress - Launch Team Week 3, introducing the founder of Game Boost and another veteran of game development: Jenny Österlund

www.linkedin.com/posts/narker...

#booksky #g#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign
January 11, 2026 at 1:40 PM
Got me a new PC now and boy is that annoying to get it set up correctly. 😳
Been at it for two days and it JUST now works.

Hrmpf!
January 10, 2026 at 6:18 PM
Book progress - Launch Team Week 2, introducing the first industry veteran I interviewed for my book: Johan Andersson

www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
January 4, 2026 at 2:55 PM
Book progress - I am starting up my Book Launch Team! Let us get this thing on the road:
www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
December 28, 2025 at 2:18 PM
Reposted by Guido Schmidt
December 27, 2025 at 4:07 PM
This is pure Dark Fantasy: the realization that to kill a monster, you must become one, and the "hero" is just a villain with better PR.

#writing
December 27, 2025 at 11:03 AM
Accidentally writing “portcullis slamming shit” and then bursting into laughter at your own mistake.
😂
December 22, 2025 at 10:08 AM
Book progress - ARC setup and release window. I am aiming to release the book mid-late March now. From next week you can sign up to help me launch it:
www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
December 21, 2025 at 1:56 PM
I gave a presentation in HARD MODE 😅

When I went up on stage at the Evolution Game Leaders' Summit 2025 all my slides were out of order and half of them were missing.

Here's what happened:
www.youtube.com/watch?v=k_TH...
Treat Your Teams Well… A Reminder | Guido Schmidt | EGLS 2025
YouTube video by Evolution Recruitment Solutions
www.youtube.com
December 17, 2025 at 12:02 PM
Book progress - Only 1 out of 22 Todos left. Writing epilogues for my characters: www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
December 14, 2025 at 5:48 PM
Oh yeah, I almost forgot about that.
December 9, 2025 at 11:58 AM
Book progress - 4 out of 22 Todos remaining. This week I checked a meta study about diversity with interesting results: www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
December 7, 2025 at 4:02 PM
December 5, 2025 at 1:56 PM
Commas, important. *takes notes*

#writing #amwriting
December 3, 2025 at 7:59 AM
Book progress - 8 out of 22 Todos remaining. Big point this week was how company culture is easy when the money is plenty. But when it counts, things can turn ugly quite quickly:

www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
November 30, 2025 at 2:05 PM
*expanding my vocabulary*

#writing #amwriting
November 30, 2025 at 10:22 AM
Been thinking a lot about this lately and found this quote - which nails my own feelings I get when I find AI generated images or videos.
Not that I hate them, necessarily.
They're nice.
But ultimately, uninteresting, somehow.
I always wondered why.
This may be a good explanation.
Why do you think?
November 24, 2025 at 12:53 PM
Book progress - Still 9 out of 22 Todos remaining. Mostly because I worked on my last interview and getting that into the book:
www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
November 23, 2025 at 4:31 PM
Book Progress - 9 out of 22 Todos remaining. This week was mostly about the rationale for my framework:
www.linkedin.com/posts/narker...

#booksky #gamedesignimpossible #writing #gamedevelopment #gamedesign #amwriting
November 16, 2025 at 2:34 PM
*me writing a funeral scene*

#booksky #amwriting #writing
November 11, 2025 at 12:16 PM