Mystic Forge
banner
mysticforgeinc.bsky.social
Mystic Forge
@mysticforgeinc.bsky.social
We are a boutique publisher specializing in Strategy, RPG and Simulation games for PC. We believe in the art of bringing ideas to life through passion, creativity, dedication and…a little bit of magic
Pinned
We built Mystic Forge to back games that take chances, to try odd ideas that do not fit the formula but could turn into something special.

@ramiismail.com shares our vision too, and we couldn't be happier to have the chance to work with him.

gamerant.com/australia-di...
Australia Did It Creator Rami Ismail Talks the Importance of Taking Risks
Developer Rami Ismail discusses the importance of risk-taking in game development, and how he challenged himself when creating Australia Did It.
gamerant.com
After 6 years in the making, @heckmouse.bsky.social's DOG WITCH is finally stepping into the world. A strange little deckbuilder born from chaos, care, and community.

Coming Nov 5th!

Wishlist on Steam to help us bring this spell to more players 🐕‍🦴 store.steampowered.com/app/3548520/...
Big news!!! DOG WITCH finally has a release date.
Mark your calendars for November 5th!

It’s been a long journey, now it’s time for you to play and see for yourself what we’ve been working on.

November 5th. Be there.
store.steampowered.com/news/app/354...
October 9, 2025 at 2:17 PM
Reposted by Mystic Forge
Rami Ismail werkt met Aesthetician Labs uit de VS aan 'turn-based tower defense meets reverse bullet hell' Australia Did it. De game komt later dit jaar uit.

@ramiismail.com @mysticforgeinc.bsky.social #gamedev #indiedev #dutchgames
Trailertijd • Rami Ismail werkt aan Australia Did It
Rami Ismail werkt met Aesthetician Labs uit de VS aan 'turn-based tower defense meets reverse bullet hell' Australia Did it. De game komt later dit jaar uit.
www.control-online.nl
September 24, 2025 at 1:14 PM
Reposted by Mystic Forge
When we first prototyped this, we thought nobody would bite. But @mysticforgeinc.bsky.social saw the weirdness in it and said go!

Australia Did It exists because someone still believes risky ideas deserve a shot.

#wishlistwednesday #indiegame
September 24, 2025 at 12:30 PM
Reposted by Mystic Forge
Progress is everything!

Credits:
- VFX: Me @jackgutmann.bsky.social
- Creative Director: Rami @ramiismail.com
- Art Direction: Castpixel @castpixel.bsky.social
- Devs: AeLa @aesthetic.games
- Design & Music: Max @smaxophone.bsky.social
- Publisher: Mystic Forge @mysticforgeinc.bsky.social
September 16, 2025 at 3:18 PM
We built Mystic Forge to back games that take chances, to try odd ideas that do not fit the formula but could turn into something special.

@ramiismail.com shares our vision too, and we couldn't be happier to have the chance to work with him.

gamerant.com/australia-di...
Australia Did It Creator Rami Ismail Talks the Importance of Taking Risks
Developer Rami Ismail discusses the importance of risk-taking in game development, and how he challenged himself when creating Australia Did It.
gamerant.com
September 12, 2025 at 3:55 PM