mtbdesignworks
mtbdesignworks.com
mtbdesignworks
@mtbdesignworks.com
In earlier days of the internet people would say “don’t read the comments” but now the entire internet is the comments.
September 23, 2025 at 6:08 PM
Every dialog box that only has Yes/No options should have keyboard shortcuts where F1 means Yes and F2 means No (or whatever).
And also shortcuts for the mouse (if it has enough buttons).

I waste too much time just moving the mouse around to click these dumb buttons.
August 18, 2025 at 4:17 AM
Valve could make a SteamDeck-like Tablet. It could have a chance to unf*ck the mobile games market.
August 13, 2025 at 3:50 PM
I'll be showing Miegakure publicly for the first time in a while at this year's SIGGRAPH Real-Time Live! session!

It'll be a good opportunity to restart talking about the game—especially since it's my kind of audience: appreciative of works at the intersection of art & science
June 30, 2025 at 12:49 PM
4D Toys is now out on Oculus Quest! www.meta.com/en-us/experi...
June 20, 2025 at 3:30 PM
June 18, 2025 at 12:21 AM
AR version of 4D Toys for Oculus Quest coming soon.
June 2, 2025 at 4:15 AM
To succeed at the internet these days you have to be smart enough to not make complete trash but also dumb enough to have the desire to constantly talk about whatever shit you made as if it is interesting/original.
May 10, 2025 at 3:00 AM
The crazy thing about Gmail is if you attach inline images to your email, every time someone replies they endlessly share these images back and forth, wasting a ton of space - which of course then requires people to pay for google cloud storage!!
March 23, 2025 at 6:27 PM
There's this question about how should you order the components of 3D bivectors, like should it be lexicographic (XY,XZ,YZ) or should it match the dual (X,Y,Z)->(YZ,ZY,XY) and I'm firmly in the lexicographic camp because it generalizes to nD.... *but then* there's this whole other annoyance ...
March 7, 2025 at 10:33 PM
I will say, when you work on something for this long, good new ideas don't come up very often, but when they do, they are crazy good. Like the French saying "Best Soups are Made in Old Pots" or something.
February 19, 2025 at 7:22 PM
What is your most anticipated high-profile puzzle or trippy game? Besides Thekla's new game and Miegakure I can't think of anything.
February 3, 2025 at 12:05 AM
What was famous and special and funny about David Lynch is that he was completely fine with his work not giving the audience clear answers. And personally this resonates with how so much of being a scientist is being comfortable with the state of not knowing the answer while you look for it.
January 17, 2025 at 9:24 AM
Social media systems are just badly designed. One has to think deeply about how a system will shape people's incentives. Game designers know this well: Journey is a positive example and Farmville a negative one.
November 22, 2024 at 10:47 PM