Both matter, obviously. But as a solo dev, I keep circling back to this question. Solid mechanics are what make a game work, while atmosphere is what makes players care.
Both matter, obviously. But as a solo dev, I keep circling back to this question. Solid mechanics are what make a game work, while atmosphere is what makes players care.
GameMaker is worth a try - easy to learn, but still powerful enough for any 2D game idea
GameMaker is worth a try - easy to learn, but still powerful enough for any 2D game idea
22/11/25 @ 2AM CET
22/11/25 @ 11AM CET
23/11/25 @ 2AM CET
23/11/25 @ 8AM CET
22/11/25 @ 2AM CET
22/11/25 @ 11AM CET
23/11/25 @ 2AM CET
23/11/25 @ 8AM CET
They all have a personality. Some hate bland food. Some hate overcooked food. Some just hate you; oh hang on - they all do.
#dragonfodder #indieformer #tabletop #roguelike #dragon
They all have a personality. Some hate bland food. Some hate overcooked food. Some just hate you; oh hang on - they all do.
#dragonfodder #indieformer #tabletop #roguelike #dragon
Still tuning balance and upgrading visuals!
#ScreenshotSaturday #DragonFodder
Still tuning balance and upgrading visuals!
#ScreenshotSaturday #DragonFodder