Both matter, obviously. But as a solo dev, I keep circling back to this question. Solid mechanics are what make a game work, while atmosphere is what makes players care.
Both matter, obviously. But as a solo dev, I keep circling back to this question. Solid mechanics are what make a game work, while atmosphere is what makes players care.
22/11/25 @ 2AM CET
22/11/25 @ 11AM CET
23/11/25 @ 2AM CET
23/11/25 @ 8AM CET
22/11/25 @ 2AM CET
22/11/25 @ 11AM CET
23/11/25 @ 2AM CET
23/11/25 @ 8AM CET
They all have a personality. Some hate bland food. Some hate overcooked food. Some just hate you; oh hang on - they all do.
#dragonfodder #indieformer #tabletop #roguelike #dragon
They all have a personality. Some hate bland food. Some hate overcooked food. Some just hate you; oh hang on - they all do.
#dragonfodder #indieformer #tabletop #roguelike #dragon
Still tuning balance and upgrading visuals!
#ScreenshotSaturday #DragonFodder
Still tuning balance and upgrading visuals!
#ScreenshotSaturday #DragonFodder
I'm almost done with the demo of my adventure platformer Implausible Tales. The Rolling Barrel pub is waiting for you there!
Do you like the pixel art? Wishlist the game on Steam #ScreenshotSaturday
I'm almost done with the demo of my adventure platformer Implausible Tales. The Rolling Barrel pub is waiting for you there!
Do you like the pixel art? Wishlist the game on Steam #ScreenshotSaturday