monolithsoft.co.jp
We planned for it to be 90 seconds, but as we delved deeper into the production, we ended up with it at 3 mins.
Please take a look at the video, which is filled with the staff’s heartfelt thoughts.
youtu.be/FbFFbP-APoU?...
We are currently actively hiring for several positions, including "Planner" and "General Affairs Staff."
For more details, please check here
www.monolithsoft.co.jp/recruit/care...
We are currently actively hiring for several positions, including "Planner" and "General Affairs Staff."
For more details, please check here
www.monolithsoft.co.jp/recruit/care...
However, it's not only meetings that are held here, but also gaming tournaments that are occasionally organized. I
In the past, intense fighting game showdowns have taken place in this room!
However, it's not only meetings that are held here, but also gaming tournaments that are occasionally organized. I
In the past, intense fighting game showdowns have taken place in this room!
Don't forget to stay hydrated!
Don't forget to stay hydrated!
▼Recruitment information here
monolithsoft.co.jp/recruit/care...
▼Recruitment information here
monolithsoft.co.jp/recruit/care...
This is a role that creates various visual effects within games. It covers a wide range from phenomena that exist in reality, like flames, to things without a fixed form, such as damage effects for attacks, enriching the player's experience.
This is a role that creates various visual effects within games. It covers a wide range from phenomena that exist in reality, like flames, to things without a fixed form, such as damage effects for attacks, enriching the player's experience.
We don't want you missing anything 🫶
We don't want you missing anything 🫶
#MonolithSoftDaily
#MonolithSoftDaily
We have posted the following positions for active recruitment.
・Planner/Tokyo
・General Affairs Staff/Tokyo
Find them here: monolithsoft.co.jp/recruit/care...
We look forward to your applications!
We have posted the following positions for active recruitment.
・Planner/Tokyo
・General Affairs Staff/Tokyo
Find them here: monolithsoft.co.jp/recruit/care...
We look forward to your applications!
We have published the blog post "First Time Using Houdini Copernicus."
This time, we explain how to create textures. From basic examples to methods unique to Houdini, we cover it all, so if you're interested, please take a look.
www.monolithsoft.co.jp/techblog/art...
We have published the blog post "First Time Using Houdini Copernicus."
This time, we explain how to create textures. From basic examples to methods unique to Houdini, we cover it all, so if you're interested, please take a look.
www.monolithsoft.co.jp/techblog/art...
#Xenoblade2 #MonolithSoftDaily
#Xenoblade2 #MonolithSoftDaily
CEDEC is a conference for game developers, and at Monolith Soft, we share highly anticipated talks within the company and hold post-event discussion sessions across locations and departments.
#MonolithSoftDaily
CEDEC is a conference for game developers, and at Monolith Soft, we share highly anticipated talks within the company and hold post-event discussion sessions across locations and departments.
#MonolithSoftDaily
Organized by enthusiastic Tokyo-based employees, it seems the Nopon also engaged in some thrilling matches.
#MonolithSoftDaily
Organized by enthusiastic Tokyo-based employees, it seems the Nopon also engaged in some thrilling matches.
#MonolithSoftDaily
As technology advances, the environment for game development changes daily. Attending tech conferences, trying out new tools... always chasing the latest tech trends.
▼Recruitment Information
monolithsoft.co.jp/recruit/care...
#MonolithSoft
As technology advances, the environment for game development changes daily. Attending tech conferences, trying out new tools... always chasing the latest tech trends.
▼Recruitment Information
monolithsoft.co.jp/recruit/care...
#MonolithSoft
Automating the development environment enabled dynamic navigation features. When designers update terrain data, routes to destinations are auto-generated, ensuring full navigation coverage across large fields.
Automating the development environment enabled dynamic navigation features. When designers update terrain data, routes to destinations are auto-generated, ensuring full navigation coverage across large fields.
This role involves building project workflows and automation.
These tasks are often handled by "Generalist TA" or "Build Engineer." At Monolith Soft, this name flexibly adjusts the scope of responsibilities.
▼ Recruitment info
monolithsoft.co.jp/recruit/care...
This role involves building project workflows and automation.
These tasks are often handled by "Generalist TA" or "Build Engineer." At Monolith Soft, this name flexibly adjusts the scope of responsibilities.
▼ Recruitment info
monolithsoft.co.jp/recruit/care...
#MonolithSoftAchievements #WhatDayIsIt
monolithsoft.co.jp/games/
#MonolithSoftAchievements #WhatDayIsIt
monolithsoft.co.jp/games/
At the Kyoto studio, the training period for new graduates has ended and they will start joining projects this month!
#MonolithSoftDaily
At the Kyoto studio, the training period for new graduates has ended and they will start joining projects this month!
#MonolithSoftDaily
Please show us your avatars too!
#XenobladeX #MonolithSoftDaily
Please show us your avatars too!
#XenobladeX #MonolithSoftDaily