✨Mjort ✨
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mjort.bsky.social
✨Mjort ✨
@mjort.bsky.social
Mjort - They/Them - Aus - Junior/Hobbyist Gamedev

Just mjorting who also does gamedev
Reposted by ✨Mjort ✨
Pole Vault Pole

xkcd.com/3183/
December 23, 2025 at 8:39 PM
Reposted by ✨Mjort ✨
"Has feminism failed women" is just like asking "Has freedom failed black people".
December 19, 2025 at 10:16 PM
Finally finished the major blocking out of the tutorial I'm following, so fun and feels like I've reached a plateau on a big mountain climb :3
February 20, 2025 at 7:41 AM
I'm only going to ever do this once or twice as I do want to keep it more focused on game development.

But here is "Ye's" life model approach.
February 11, 2025 at 1:12 AM
Finished the major components of the blocking, love the tutorial so far :3
February 6, 2025 at 11:53 AM
I am in awe of how simple a block this is but with just the right settings it can turn out so detailed :3
January 14, 2025 at 2:10 AM
Following another tutorial on Niagara systems in Unreal Engine 5

Seriously expensive but with some optimization I can get close to holding 60 fps with a small portal :3

From:
www.youtube.com/watch?v=nOir...
January 9, 2025 at 3:18 AM
Following along to a tutorial on hard surface modelling from blender secrets.

Incredibly fun time :3
blender-secrets-school.teachable.com/p/hard-surfa...

Pls check out:
Jan van den Hemel
@blendersecrets.bsky.social
January 6, 2025 at 5:36 AM
Been a while aha 😅, life is like that rn.
However, I have been working on a project in the background to control an Noodle LED from Ada fruit.

It's been so fun to work with their hardware and circuit python is so flexible so far, but I'm so happy with my progress :3
December 1, 2024 at 7:01 AM
@samsonarx.bsky.social
Heyo, I added ya and I'm interested in trying the demo.
November 19, 2024 at 12:35 AM
Reposted by ✨Mjort ✨
IRL photo of me after a function when I am resisting messaging saying "haha I had so much fun SORRY IF I WAS AWKWARD OR WEIRD OR TALKED OVER YOU ON ACCIDENT HAHA I HAD A LOT OF FUN SORRY"
November 18, 2024 at 12:59 AM
Testing out bucksaw-geometric as a font type for UI based stuff, I love it so much.

Its such a warm and friendly font :3
April 25, 2024 at 4:40 AM
Its incredible what you can create from just a simple atlas of information to become lovely foliage :3
March 17, 2024 at 11:28 AM
I love grass so much :3
Playing around with the values on the instance is so fun
March 13, 2024 at 2:47 AM
Finally got the material mesh colour to work with the RVT's in unreal :3
March 7, 2024 at 12:21 PM
Added it into unreal and did some test placements in the environment, I love it so much :3
March 4, 2024 at 10:28 AM
Revisted my sculpting and finally found a resting place on this legally distinct rock asset to use in different orientations so that I dont have to make 4 other rocks lol :3
March 4, 2024 at 3:13 AM
Work in progress big landscape piece I'm sculpting at the moment, I love z-brush so much :3
February 28, 2024 at 8:50 AM
Finally got back to where I was two months ago and finished my big rock and small rock for my unreal engine project :3
February 26, 2024 at 7:08 AM
I love smart uv project on blender, such and amazing feature :3
February 24, 2024 at 5:49 AM
Revised my rock version, still a WIP rn but going alright.
Was looking at some stuff to make this better but not sure how properly yet, big researchies :3
February 19, 2024 at 7:37 AM
Finished sculpting a rock the other day to also use as an asset.
Am excited to hold my work again :3.
February 19, 2024 at 7:07 AM
3d printed my tree overnight, such a surreal feeling holding what was once a digital sculpture.
February 14, 2024 at 5:09 AM
Reposted by ✨Mjort ✨
Philomena!!
February 12, 2024 at 5:13 PM
Finally got the tree working with the foliage today, decided to post here to celebrate the victory :3
February 12, 2024 at 7:21 AM