1) Classy was removed from most Bastions and Sorcerers
2) Mage was removed from Malzahar
3) Supremacy was removed
4) Mana Rush was increased from Weight 5 to 10
1) Classy was removed from most Bastions and Sorcerers
2) Mage was removed from Malzahar
3) Supremacy was removed
4) Mana Rush was increased from Weight 5 to 10
Check out littlebuddybot.com/powerups for a new Power Ups Explorer to look up odds and read everything that Little Buddy Bot discovered!
Check out littlebuddybot.com/powerups for a new Power Ups Explorer to look up odds and read everything that Little Buddy Bot discovered!
littlebuddybot.com
littlebuddybot.com
• Bonus AS scales off base AS
• For the % max HP extra from items like Warmogs, only the bonus HP from the item is counted, not the unit's max HP
• Excess Crit Chance contributes to both Crit Chance and Crit Damage
• Bonus AS scales off base AS
• For the % max HP extra from items like Warmogs, only the bonus HP from the item is counted, not the unit's max HP
• Excess Crit Chance contributes to both Crit Chance and Crit Damage
Each stat has custom scaling to convert into a % increase in spell damage, and stats on Seraphine count 5x!
Each stat has custom scaling to convert into a % increase in spell damage, and stats on Seraphine count 5x!
With proper tailoring and some luck, you could hit an easy 3* 5-cost!
With proper tailoring and some luck, you could hit an easy 3* 5-cost!
It seems like the units are from the highest non-unique trait tier (eg gold/silver) containing 5-costs.
You can get 4× the same unit even when there are multiple outs, and it can exceed the pool.
It seems like the units are from the highest non-unique trait tier (eg gold/silver) containing 5-costs.
You can get 4× the same unit even when there are multiple outs, and it can exceed the pool.
Read the main changes in the patch notes: teamfighttactics.leagueoflegends.com/en-au/news/g...
Besides those, the minimum number of components from PvE was increased from 9 back to 11, and Prismatic Orbs appear slightly more often.
Read the main changes in the patch notes: teamfighttactics.leagueoflegends.com/en-au/news/g...
Besides those, the minimum number of components from PvE was increased from 9 back to 11, and Prismatic Orbs appear slightly more often.
I gathered real and test game data to try to reverse engineer the system. There's a lot more going on than you might think!
Read my full findings here: littlebuddybot.com/lucky-shops
It's quite long, so feel free to skip to the end for the TL;DR and FAQs
I gathered real and test game data to try to reverse engineer the system. There's a lot more going on than you might think!
Read my full findings here: littlebuddybot.com/lucky-shops
It's quite long, so feel free to skip to the end for the TL;DR and FAQs
This answers an old question of whether an even number of components is more likely than odd.
This answers an old question of whether an even number of components is more likely than odd.
There is now a Filter Mode tab for you to try and narrow down what you might see next. I suggest you make a copy of the file to use it freely.
docs.google.com/spreadsheets...
There is now a Filter Mode tab for you to try and narrow down what you might see next. I suggest you make a copy of the file to use it freely.
docs.google.com/spreadsheets...
They scale off stage and LIVING Anima units, so keep your squad alive to cast more and do more damage.
You may see claims that they scale off AD/AP, but based on testing (and the trait tooltip) this is not true.
They scale off stage and LIVING Anima units, so keep your squad alive to cast more and do more damage.
You may see claims that they scale off AD/AP, but based on testing (and the trait tooltip) this is not true.
If you hit 10 Exotech with this augment, the temporary items are sadly still the base version, not enhanced/Radiant.
If you hit 10 Exotech with this augment, the temporary items are sadly still the base version, not enhanced/Radiant.
For the natural Exotech units, it's always the item that was designed specifically for them! For units with Exotech emblem/mod, the item is based on their role e.g. Tank.
For the natural Exotech units, it's always the item that was designed specifically for them! For units with Exotech emblem/mod, the item is based on their role e.g. Tank.
The medium egg (9 rounds in standard modes, 5 rounds in Hyper Roll) can also drop from Hacked Orbs in PvE rounds.
The medium egg (9 rounds in standard modes, 5 rounds in Hyper Roll) can also drop from Hacked Orbs in PvE rounds.