Masataka Hakozaki
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mhak.bsky.social
Masataka Hakozaki
@mhak.bsky.social
Solo indie dev. Posting progress. My Apps: RYUKIN, Wa Kingyo, MeltLand ... Shader lover.
It also supports Android Split Screen
December 7, 2025 at 6:14 AM
Now supports iPad Slide Over
Enjoy interacting with them during your work breaks

RYUKIN App v1.13.5
December 7, 2025 at 1:15 AM
Ghosts have been added 👻

RYUKIN App (v1.13.2)
November 3, 2025 at 1:49 AM
Ghosts in the tank 👻

Made glowing and translucent ones too
October 31, 2025 at 12:11 PM
Now available in RYUKIN App v1.13.1
October 29, 2025 at 5:01 PM
Their eyes glow mysteriously...
October 29, 2025 at 3:48 PM
That means a lot, really glad you appreciate the details 😭
October 29, 2025 at 3:42 PM
Pet ghosts in a tank 👻

Made a black one too
October 29, 2025 at 12:19 AM
Thanks a lot! Glad you like my work.
October 27, 2025 at 5:05 PM
Now available on iOS too 👻
October 27, 2025 at 9:58 AM
Thanks!
October 26, 2025 at 7:36 AM
Already available in RYUKIN App on Android. iOS version coming soon.
October 26, 2025 at 1:45 AM
Made some ghosts 👻
October 26, 2025 at 1:32 AM
Glad to hear it, thanks!
October 5, 2025 at 6:02 PM
Jellyfish arms physics test.

I decided to make a new jellyfish app.
What’s your favorite jellyfish?
October 5, 2025 at 1:39 AM
Jellyfish in progress.
Testing softness of bell & tentacles.

#unity3d #indiedev
September 21, 2025 at 1:14 AM
So glad, thank you! :)
August 10, 2025 at 3:26 PM
August 10, 2025 at 2:07 AM
RYUKIN bug fix update (v1.11.4) released. It fixes an issue where, in certain environments, the display could freeze and the app might crash after stuttering. I'm really sorry for the inconvenience 🙇‍♂️ and truly appreciate everyone who reported the issue 🙏
August 6, 2025 at 4:12 AM
I’ve finally migrated the dev environment to Unity 6. That required major changes to the graphics, so I’m a bit worried about potential issues... If you notice anything odd, please let me know 🙏
July 30, 2025 at 12:27 AM
RYUKIN v1.11 is out now 🫧
- New objects: balloons and bubbles
- 3 new tanks including cylinder
- Added field of view adjustment slider
- Added background gradient control
July 30, 2025 at 12:27 AM
I thought I was making just water bubbles...
July 21, 2025 at 1:36 AM
Testing field of view slider.
By keeping the target the same size, the depth perception changes.
#screenshotsaturday #indiedev
June 22, 2025 at 1:42 AM
Now the blobs remain visible even when they overlap. Only the outer refracted edges are drawn. #shader #liquid
June 15, 2025 at 1:27 AM
Liquid ...Glass ?
June 11, 2025 at 8:58 AM