MFG James
mfgjames.bsky.social
MFG James
@mfgjames.bsky.social
Big retro games fan, making games as Monster Finger Games. Currently creating a top down arcade racer. Road to 2k wishlists: 1035/2000 🏆

Check it out.
https://store.steampowered.com/app/2377720/Super_Power_Racing/

#indiedev #indiegame #fusion #clickteam
Reposted by MFG James
Adding light trails has really improved the look of the night tracks

#indiedev #development
October 24, 2025 at 6:12 AM
Adding light trails has really improved the look of the night tracks

#indiedev #development
October 24, 2025 at 6:12 AM
Big news! The first update for the full version of Super Power Racing is now out!

Expect a lot of improvements and additions, read more below.
itch.io/devlog/10648...

#indiedev #itchio #retro
October 4, 2025 at 10:34 PM
Polished the look of the fish set piece. It now creates water on the bridge when it lands.

#indiedev #development
September 22, 2025 at 2:58 PM
Working on making more of the track destructible, now with exploding ships 😄

#indiedev #racing
September 21, 2025 at 8:11 AM
Reposted by MFG James
Timebomb is nearly ready along with lots of other improvements coming to Super Power Racing.

#indiedev #pixelart #development
September 16, 2025 at 6:02 AM
Timebomb is nearly ready along with lots of other improvements coming to Super Power Racing.

#indiedev #pixelart #development
September 16, 2025 at 6:02 AM
Space Phish livery and arcade machines are coming to Super Power Racing, should the Space Phish game be a bonus unlockable?

#indiedev #development
September 13, 2025 at 7:49 AM
Back working on Super Power Racing
In the 1st full game content you will be able to unlock this beauty.

#indiedev #pixelart
September 13, 2025 at 7:45 AM
Trailer for my new Gamejam entry; Space Phish.

Trying to give it a Polibius style vibe

#indiedev #gamedev
September 7, 2025 at 2:01 PM
Custom UI font completed, now onto bug fixes.

#indiedev #development
August 25, 2025 at 7:47 AM
Racing into the night

#indiedev #development
August 11, 2025 at 8:27 AM
Been working on improving my pixel art skills.

#pixelart #indiedev
April 24, 2025 at 12:00 PM
Thanks to everyone who helped Super Power Racing get to 800 wishlists!

#indiedev #development
January 24, 2025 at 10:03 AM
Looking for some assistance, which do you prefer?

#indiedev #development
January 19, 2025 at 9:04 PM
Finished the car select screen tonight. All stats done.

#development #indiedev
January 18, 2025 at 3:38 AM
Watch out below! 😈

#indiedev #indiegame
January 9, 2025 at 9:39 PM
Here is the new trailer for Super Power Racing!

#indiedev #development #solodev
January 9, 2025 at 10:41 AM
Reposted by MFG James
Polishing up the power up racing on Sakura Raceway Long. It gets pretty crazy.

#indiedev #gamedev #pixelart
January 6, 2025 at 9:55 PM
Polishing up the power up racing on Sakura Raceway Long. It gets pretty crazy.

#indiedev #gamedev #pixelart
January 6, 2025 at 9:55 PM
Happy New Year everyone!
I've just set up my home office so development is flying along now.

Made improvements to the mines for accessibility, they now beep and emit a larger visual cue when nearby.

#indiedev #development
January 2, 2025 at 9:51 AM
Reposted by MFG James
🎶Jingle Bells, Aliens smell it's time for a Steam sale! Save the Nostrami for the price of a sarny🎶

Buy it now for 99p 😲
store.steampowered.com/app/1252410/...

#Steamwintersale #indiedev #sale
Save 80% on Alien Scumbags on Steam
Alien Scumbags is a sci-fi action platformer with a big slice of horror and a stack of pop culture references. You'll run, hide and kill across several levels, collect items from capsule machines and ...
store.steampowered.com
December 20, 2024 at 10:32 AM
🎶Jingle Bells, Aliens smell it's time for a Steam sale! Save the Nostrami for the price of a sarny🎶

Buy it now for 99p 😲
store.steampowered.com/app/1252410/...

#Steamwintersale #indiedev #sale
Save 80% on Alien Scumbags on Steam
Alien Scumbags is a sci-fi action platformer with a big slice of horror and a stack of pop culture references. You'll run, hide and kill across several levels, collect items from capsule machines and ...
store.steampowered.com
December 20, 2024 at 10:32 AM
Reposted by MFG James
Progress on the game feels slow but going well. I'm filling in a lot of blank spots. Objective stuff is getting there and I've started to add sound, which does really make things feel more alive. Also updated the HUD and added fun little context-sensitive animations and icons to inform the player.
December 18, 2024 at 11:19 PM