also IDK what the BG music is
- im arting so hard right now
- steg has also done quite some good stuff too
- pretty much all character sprites are done except for a couple anims in the bossfight and some coloring changes (plus a few misc anims for hazard)
This message is brought to you by 3 normal people.
- im arting so hard right now
- steg has also done quite some good stuff too
- pretty much all character sprites are done except for a couple anims in the bossfight and some coloring changes (plus a few misc anims for hazard)
This message is brought to you by 3 normal people.
- every cutscene is pretty much finished
- the almighty stegosaurus of @megamandosremake.bsky.social has been working hard on a much needed graphical update to the game
- music isn't done yet but it's happening
this image has a lot of placeholder sprites
- every cutscene is pretty much finished
- the almighty stegosaurus of @megamandosremake.bsky.social has been working hard on a much needed graphical update to the game
- music isn't done yet but it's happening
this image has a lot of placeholder sprites
(maybe at some point)
💀
(maybe at some point)
💀
i need to get help
there's like, a LOT that is to be changed here so don't even THINK this is close to final
but hey, maybe you'll like it
i need to get help
there's like, a LOT that is to be changed here so don't even THINK this is close to final
but hey, maybe you'll like it
until then do something
until then do something
Thankfully I have something I can share…
Thankfully I have something I can share…
We hope to show you all some gameplay soon!
We hope to show you all some gameplay soon!
Decided to show off one of our REWORKED DOS 3 bosses made in late 2024. Yes he is Bri'ish.
Programmed by: ItzBaZs
Sprites by: Mr. Kiwi and Minkcar
Decided to show off one of our REWORKED DOS 3 bosses made in late 2024. Yes he is Bri'ish.
Programmed by: ItzBaZs
Sprites by: Mr. Kiwi and Minkcar
Not final and code keys are not implemented but heres Dyna man deconstructed from the DOS game to mexamix!
Not final and code keys are not implemented but heres Dyna man deconstructed from the DOS game to mexamix!