MegaChibis (Release on 15 Oct!)
megachibis.bsky.social
MegaChibis (Release on 15 Oct!)
@megachibis.bsky.social
Gamedev and artist, I like the MegaMans and birbs :>
Comms open ig lol
Pinned
Hey, I might as well give this a shot! I've opened commissions if anyone's interested, as I am now a professional person >:)

ko-fi.com/megachibis/c...
I'm not gonna finish this but have a Rico
February 10, 2026 at 2:41 PM
Hmm how does this look? Maybe a more pixel art style can work here?

#gamedev #indiedev
February 9, 2026 at 2:08 PM
I managed to bring down the number of tiles in my 3D tileset from 16 unique cases to 7, so that's nice :D

#gamedev #indiedev
February 8, 2026 at 11:58 AM
Girl needs minor surgery, wish her luck 😭
February 7, 2026 at 5:13 AM
I'm still trying to figure out the vibe the game should have, as well as how to achieve it.

#gamedev #indiedev
February 6, 2026 at 8:14 PM
My birds are about to have a formative experience (doctor visit)
February 6, 2026 at 3:48 PM
I still have a long way to go, slow and steady!

#gamedev #indiedev
February 5, 2026 at 5:47 PM
Reposted by MegaChibis (Release on 15 Oct!)
NOW MAKE A WISH

Party Girl from Terraria. Bombs are an odd weapon for her, but that's what she uses :shrug:

#Terraria #terrariafanart
February 2, 2026 at 1:06 PM
NOW MAKE A WISH

Party Girl from Terraria. Bombs are an odd weapon for her, but that's what she uses :shrug:

#Terraria #terrariafanart
February 2, 2026 at 1:06 PM
Reposted by MegaChibis (Release on 15 Oct!)
It's a Pandora!
January 19, 2026 at 3:19 PM
That's starting to look better!

#gamedev #indiedev
February 1, 2026 at 12:15 PM
This will look so good if only I can make it look so good
January 30, 2026 at 8:40 PM
The tile-map based approach seems to be off to a good start.
I dread to see how blocks will blend between them.

#gamedev #indiedev
January 29, 2026 at 4:55 PM
Turns out I worked on the level editor again. I'm biting the bullet and considering an approach similar to how 2D tile maps are created, but in 3D. That's probably gonna need so many tiles ;-;

At least the tiles can rotate, which will make things easier

#gamedev #indiedev
January 28, 2026 at 8:23 PM
Terraria 1.4.5 is officially released! Wahoo!
January 27, 2026 at 3:09 PM
It can be Blendered :D
January 26, 2026 at 7:37 PM
Will work on the level editor ever end? I'm not even sure I'll be using it in the final product, but it helps me with level design, that's for sure. But I may want grass here now

#gamedev #indiedev
January 26, 2026 at 6:47 PM
One day I would like to try making a survival game, but that's a big dedication
January 26, 2026 at 6:25 PM
Terrain tools are fun. Now I just gotta make the grass look good. And the houses. And add some more stuff.
January 25, 2026 at 8:43 PM
And when I was mentally prepared to level design, I need to go back to working on the level editor :sob:
I was wondering, what if villages looked bad?

#gamedev #indiedev
January 24, 2026 at 6:35 PM
I was wondering, what if villages looked bad?

#gamedev #indiedev
January 24, 2026 at 6:30 PM
So many balls

#gamedev #indiedev
January 20, 2026 at 5:57 PM
It's a Pandora!
January 19, 2026 at 3:19 PM
Just updated Windows and they deleted Visual Studio somehow. Maybe that's my excuse to switch to finally Rider 🤷
January 17, 2026 at 9:25 PM
Managed to bring this guy up from 3 FPS to 12 FPS, so I may start streaming again uwu
January 13, 2026 at 6:49 PM