Matthew Ostil
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matthewostil.bsky.social
Matthew Ostil
@matthewostil.bsky.social
Toronto based Unity developer. Always tinkering and collaborating.
This is how we feel every time we add even the smallest thing to our game. 😆
Our reaction when we add more ball colors to our game
#indiedev #Unity3d #GameDesign #GameDev #IndieGameDevs
June 18, 2025 at 1:28 PM
A playtester found that they could "cheat" by pausing the game and aiming at the frozen balls, so tried this approach to make it a little harder. 😆⏸️ #madewithunity #indiegame #gamedev
May 30, 2025 at 7:30 PM
Added a system to support powerup balls, starting with the classic bomb ball with a satisfying explosion. 💣💥 #madewithunity #indiegame #gamedev
May 25, 2025 at 4:13 PM
For this milestone, we wanted to add a few new test levels. But first, we needed a way to do level selection. Naturally, we chose the option that took the most amount of work. 😅 (Still WIP!) #madewithunity #indiegame #gamedev
April 30, 2025 at 5:31 PM
A playtester suggested using a catapult at the end to make failing feel more satisfying. This definitely is an improvement! #madewithunity #indiegame #gamedev
April 19, 2025 at 2:58 AM
We're getting close to the point where we can start playtesting our test level with some people. Super excited! #screenshotsaturday #madewithunity #indiegame #gamedev
March 29, 2025 at 6:41 PM
First post! We've been working on a cozy version of the nostalgia Zuma games. #madewithunity #indiegame #gamedev
March 11, 2025 at 2:28 PM