🆑ayton
lungjaw.bsky.social
🆑ayton
@lungjaw.bsky.social
Senior 3D Artist formerly at Blizzard. Looking for fulltime employment. Posts are my own.
lungjaw.com
Pinned
My latest project in Unreal 5 is now up on Artstation! You can check out the breakdowns and hi-res images here. www.artstation.com/artwork/vbR5Ba
Using outputs from Gaea I can project high res landscape normals on a low res landscape!
November 13, 2025 at 10:57 PM
Blocking out a new environment with this stone material.
November 11, 2025 at 5:31 PM
I finished this project 10 years ago today. This was my first crack at hand painted textures with PBR rendering in Marmoset Toolbag 2. This one helped me get into Blizzard.
November 7, 2025 at 6:43 PM
And some tesselation.
November 6, 2025 at 7:42 PM
My new rock material is done! Here are some different seed variants. More on my Artstation: www.artstation.com/artwork/5W3YEP
November 6, 2025 at 5:04 PM
The heightmap in action.
November 5, 2025 at 12:15 AM
My next material is entirely procedural, so I can keep messing with the seed for variations.
November 4, 2025 at 10:00 PM
I love Nomad sculpt because I was able to start this project on my couch on my old iPad. Moving it over to Desktop. WIP. #NomadSculpt
October 27, 2025 at 9:56 PM
Where I post from. #nomadsculpt
October 27, 2025 at 3:06 AM
I took a couple vacations since getting laid off and now it's time to start the job hunt in earnest. I am looking for fulltime work as a Senior Environment Artist for a game team. I do materials, modeling, lighting, set dressing, etc. My portfolio can be found here: lungjaw.com
October 2, 2025 at 8:21 PM
Dropped the ball. 😩
September 26, 2025 at 7:28 PM
A ball of cursed coins, or what I'd like my salary to be at my next job. Made in #SubstaceDesigner
September 25, 2025 at 10:01 PM
I got to play a friend's 110 year old piano at her even older house in Scotland.
September 23, 2025 at 9:45 PM
Evening tunes.
August 18, 2025 at 3:52 AM
Refined the node stack that generates a heightmap from my painted wood plank texture. Enjoy this wooden pea.
August 11, 2025 at 12:43 AM
Some diffuse only variations of the guy from my profile pic. Painted in Substance Painter.
August 6, 2025 at 5:46 PM
A quick experiment in Substance Designer. Creating displacement for one of my hand painted textures.
August 6, 2025 at 4:56 PM
Digging through my old work. I made a hand painted model of the Temple Run app icon many years ago. I didn't work on the game, I just really liked the icon and wanted to paint some gold.
August 2, 2025 at 6:45 PM
The graph.
July 28, 2025 at 6:59 PM
A mossy bark material I made in Substance Designer this weekend. #substancedesigner
July 27, 2025 at 11:46 PM
More path tracing in Designer's viewport. Wood, so to speak.
July 22, 2025 at 9:14 PM
Messing with Substance Designer's new Path Tracer with my rock material.
July 21, 2025 at 11:13 PM
Some simple bricks. Made while hunched over my laptop.
July 13, 2025 at 10:14 PM
Dirtball.
July 10, 2025 at 4:17 PM
Dirt!
July 10, 2025 at 4:08 PM