Lou Bagel
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loubagelcombo5.bsky.social
Lou Bagel
@loubagelcombo5.bsky.social
Indie Dev
Pixel Artist
Bagel
www.loubagel.com
Pinned
Hey if you find my stuff interesting why don’t you sign up for my mailing list?

Mainly, I just want to tell you if, I mean when, I release a new game!

www.loubagel.com/landing-page...
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www.loubagel.com
You okay bro? #pixelart #friday
January 30, 2026 at 3:10 PM
What’s going on here??? No wrong answers #pixelart #indiedev
January 29, 2026 at 11:39 PM
Yo, go watch the trailer for DoomTrain (I just RT it) by
@pizzaclubgames.bsky.social
- watch all the way so you see 😈 Ken. I just had to draw him in a scene for fun and it fits perfectly 😳 lol #indiedev #pixelart #indiegame
January 29, 2026 at 4:13 AM
Kate is upset in the breakroom because __________________ .

#pixelart
January 28, 2026 at 4:08 PM
More expression work. Inspired by emojis 😁 #pixelart #indiedev
January 28, 2026 at 6:15 AM
Emmanuel found ________ in the copier. 😳 #pixelart #office
January 27, 2026 at 2:50 PM
Mondays
January 26, 2026 at 3:28 PM
Skeptical 🤨 face gone wrong lol #pixelart 😂
January 24, 2026 at 11:59 PM
Slams laptop shut til Monday 🔥
#wfh #pixelart
January 24, 2026 at 12:05 AM
Would like to thank @itch.io for tossing me under "Fresh Games"!

Not sure how I got on there, but the traffic from the last 24 hours has made my previous traffic look nonexistent! 🤣
January 23, 2026 at 7:04 AM
Updated a bit in the Stealth Prototype! Read about the changes here: loubagel.itch.io/stealth-prot...

...or just give it a play! #indiedev #pixelart #gamedev
Langauge Translations, Posters, & More!
v0.0.6 Update Just uploaded a new version, here are the updates! Minor Tweaks There were a few tweaks to things like NPC pathing, or more like their routes, for the purpose of trying to improve level....
loubagel.itch.io
January 23, 2026 at 7:00 AM
Reposted by Lou Bagel
He just had to press all the other floors, before hitting the right one... mr. funny man
January 23, 2026 at 5:28 AM
What happened in this elevator??? #pixelart
January 23, 2026 at 4:02 AM
Reposted by Lou Bagel
"I like to inform everyone that one person keep stealing the mugs! We in HR don't want to alarm anyone but we require all employes to bring there own mug from now on, thanks to Tom"
January 21, 2026 at 4:47 PM
Today on "This post could have been an email":

Oh no! What did she say? (wrong answers only) #shocked #office #pixelart
January 21, 2026 at 4:37 PM
Reposted by Lou Bagel
Just working on Super Blood Hockey: Rogue Manager, when suddenly a wild @loubagelcombo5.bsky.social appears! #gamedev
January 21, 2026 at 12:06 PM
What did he just see on his computer??? 😳 #pixelart #office
January 20, 2026 at 7:30 PM
A lil #fallout #comic I made last year. #pixelart
January 17, 2026 at 3:55 AM
Got some "Shocked" or "Surprised" GIFs on Tenor now 😎

Adding pixelart in the search seems to really help narrow it down some, but will still have to scroll a couple of pages. #pixelart
January 16, 2026 at 7:50 AM
Does it seem easier to plan a route with them synced up in timing? #indiedev #indiegame #gamedev
January 12, 2026 at 6:20 AM
Updated the guard timing in one of the rooms. loubagel.itch.io/stealth-prot... #indiedev #pixelart #gamedev

They are now "synced" so should feel less random and allow the player to time their path (to sneak through)
Three Guards Syncing
Some edits were made in attempts to prevent a bug that a couple of players saw . This caused the text in the UI to be
loubagel.itch.io
January 12, 2026 at 5:58 AM
Had a lil fun messing around with the theme for pixel gradients page (the quick tool I made): loubagel.itch.io/pixel-gradient #pixelart
Pixel Gradient by Lou Bagel
Play in your browser
loubagel.itch.io
January 12, 2026 at 12:17 AM
Cigarette distraction in my stealth prototype #indiedev #pixelart #gamedev
January 10, 2026 at 4:56 AM