Lord Kemp (Potato Publishing)
lordkemp.bsky.social
Lord Kemp (Potato Publishing)
@lordkemp.bsky.social
I'm an indie developer with an interest in RPGs and strategy games.
Pinned
It's Happening!!!

Next Fest opens today. store.steampowered.com/app/3943210/... Play our Demo, see the game, Wishlist if you like, and have a great time seeing all the other cool stuff that's coming out soon. When you find any hidden gems, please let me know. #indiegame #jrpg #SteamNextFest
Arena of Suffering on Steam
A classic RPG of strategic turn-based combat, dangerous dungeon crawls, and total party customization. Build the best heroes in the land — and by the end, you won’t just face the final boss. You’ll be...
store.steampowered.com
Hard to build a wall without a brick. Yesterday was like that for me. Refactor something that I should have done differently from the beginning. Always learning! :) Keep at it, champ!
November 25, 2025 at 7:32 PM
I haven't been doing mapwork lately (tons of battle internals). But I had a great bug and wanted to show it off. My characters look . . . larger than intended. Oops. Initiative tracker is working though! And the Log. :)

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
November 18, 2025 at 1:18 PM
Good taste! :)
November 13, 2025 at 9:55 PM
We just finished the weekend. So, I thought I'd mention what I've been playing! Ball X Pit was really fun last week, and yesterday I started checking out Escape From Duckov (very impressed).

What are you all playing?

#IndieGame #IndieDev #GameDev
November 10, 2025 at 1:28 PM
The first major spell of the new engine. I wanted to combine a few things at once. Projectiles, tracking, our emitters, and sound. Heck yeah! :) Next challenge--going back to more engine development instead of making 20 more spells. :)

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
November 6, 2025 at 1:38 PM
Thanks to Beef Gravy Studios for checking out our game and for the review. Fun folks! :)

www.youtube.com/watch?v=_iWt...

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
You Won't Believe These Epic STEAM Retro Pixel Games!
YouTube video by Beef Gravy Studios
www.youtube.com
November 4, 2025 at 12:47 PM
Godot continues to be a lot of fun to work with. The weather system and new map layering systems are playing with each other (correctly!). And Audio is still happy. Heck yeah. Make a Darude Meme or MST3K? Bah, no time! :)

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
November 3, 2025 at 6:26 PM
Visual Novel Question

My wife is developing a VN Mystery/Romance. It's in a fictional Renaissance w/ animals (PG13--not too naughty). Here are the two leads. I wanted to know if you think our art is going in the right direction. Any notes?

#furryart #furry #visualnovel #mystery
October 31, 2025 at 1:45 PM
Happy (almost) Halloween from the Pumpkin King. :)

#IndieGame #Halloween #GameDev #ArenaOfSuffering
October 30, 2025 at 10:42 AM
Movement Testing

I implemented the new movement system and hooked in a temp footstep sound. I'm 48, and this still made me crack up for way too long. I wasn't going to post today (still in menu hell), but this was a fun break. :)

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
October 29, 2025 at 1:49 PM
Crazy sense of scale. Very very well done.
October 27, 2025 at 7:59 PM
One of the things that I've found the hardest to change about RPG Maker's systems is the "simple" stuff: menus and UI layout. It fights back when you try to change it.

Which JRPG has the best UI in recent years from your experiences?

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
October 27, 2025 at 11:43 AM
ParticleCore, ParticleCore, Everybody loves ParticleCore. (I sing it in my head WAY more than I want to). But Weather and Particles are functional again. Yay!!!!!! Rain, snow, self lighting, event lighting, and global tints are all running!

#Godot #JRPG #IndieDev #GameDev
October 24, 2025 at 12:57 PM
We've got tint working and our player lighting back!!!! Between that and yesterday's audio system, we're getting a lot closer to having a good bit of our core functionality going again. BUT--UI overlays are coming up. Fate help me. :/

#Godot #JRPG #IndieDev #GameDev
October 23, 2025 at 2:59 PM
"I've made a Lighting plugin before, so doing a system from scratch probably won't be too much harder," he said.

Narrator: It was harder

Good news: The tint is working
Bad news: I can't turn it off yet (oO)

#JRPG #GameDev #IndieDev
October 23, 2025 at 12:33 PM
Adorable :) I really like it.
October 22, 2025 at 12:57 PM
Three days into building a new engine in Godot, and it’s going really well. I used to be intimidated by it — it looked like too much work for a first game. Turns out, the flexibility’s totally worth it for my second one. More on that later (much later, lol).
#Godot #JRPG #IndieDev #GameDev
October 22, 2025 at 10:37 AM
I really like that effect. So cool.
October 18, 2025 at 2:07 PM
Fantastic!
October 18, 2025 at 1:45 PM
Grats! Heck yeah. :) I started at the bottom and got up a decent bit, but I doubt I'll break that barrier quite yet. Good luck for more successes (for both of us)!
October 17, 2025 at 12:25 PM
I know that in the long run I need to make a better Header Capsule for my game. This one is just GIMPed together, and it shows. But man, capsule work is tricky--always more to learn. Have a great weekend everyone!‪

#IndieGame #IndieDev #GameDev #ArenaOfSuffering
October 17, 2025 at 12:05 PM
Every day can be Caturday if you try hard enough. At least, this kittie thinks so. #JRPG, #IndieGame, #SteamNextFest, #ArenaOfSuffering, #Caturday
October 16, 2025 at 7:22 PM
You picked a very good choice for inspiration. :)
October 16, 2025 at 12:51 AM
Don't worry, the after is a big step up. The lamps and fountain are especially noticable even before clicking to see the pictures. The scenes pops way more.
October 15, 2025 at 7:47 PM
I'd love to. Should be some time next year!
October 15, 2025 at 3:05 PM