Ling Chen 🔜 GDC
lingmuzic.bsky.social
Ling Chen 🔜 GDC
@lingmuzic.bsky.social
Composer | Sound Designer
Currently developing an indie game with Unreal 5.4
https://lingmuzic.com/
#GameAudio #Wwise #FMOD
Reposted by Ling Chen 🔜 GDC
Here's some old-school dot art I'm putting out there. I'd be thrilled if you could drop your feedback below—I'd be as happy as getting an apple if you comment! Let me know your impressions in the comments.

#IndieGames #GameDev #SoloDev #IndieGame #IndieDev #PixelArt #IndieGameDev
February 5, 2026 at 3:22 PM
It’s freezing this winter☃️

#music #gamemusic #winter #音樂 #tutorial #gamemusic #音楽
February 3, 2026 at 12:01 AM
How to make ice magic sound 💧 🧊

#GameAudio #SoundDesign #GameDev #SFX #tutorial #magic
January 30, 2026 at 12:01 AM
Gigantic👁️
Writing xylophone is always fun.

#music #composition #音楽 #gamemusic #combat
January 27, 2026 at 2:01 AM
Behind the Scenes 🎻
Thanks to @adammusicworld for recording the cello part!
January 23, 2026 at 2:01 AM
I like making fantasy music 🍂

#music #composition #音楽 #gamemusic #fantasy
January 20, 2026 at 2:01 AM
#GameSoundCon 2025 was amazing!

The #UnrealEngine booth was wild.
Also toured Riot Games + Insomniac, met my mentor Vincent Diamante, and hung out with the wonderful GADA family!

Huge thanks to GADA and Brian Schmidt for the Scholar pass.
Can’t wait for next year!
December 3, 2025 at 2:08 AM
String recording for the upcoming short film Keepsake!
The film will premiere in January 2026 at the Los Angeles Film Festival✨

09/14/2025
September 18, 2025 at 3:25 AM
Ongoing project with @keepsakeshortfilm for Project Involve
First time on set!
August 12, 2025 at 2:45 AM
Reposted by Ling Chen 🔜 GDC
It's Bandcamp Friday, friends!
Might I share a little fantasy music I wrote for the multitude of expansions to @ironoakgames.bsky.social's "For The King" back in the day - we finally released it last year, and Emperia Records absolutely nailed the release.
johnrobertmatz.bandcamp.com/album/for-th...
For The King: Fahrul Expanded (Original Game Soundtrack), by John Robert Matz
13 track album
johnrobertmatz.bandcamp.com
August 1, 2025 at 8:10 PM
Bling Bling Goblin is now at BitSummit in Kyoto!!

I’m so glad I got to work with Jerry Tang, Blacky @yamashitadrawing, and Matt on this 2D turn-based game, handling the music and sound design!

(So sad that I couldn’t be there 🥲)

#bitsummit #BlingBlingGoblin
July 21, 2025 at 5:52 PM
I'm excited to share a new monster from my solo Unreal Engine 5 project: the Kissing Monster! I laughed so hard the first time I tested its battle, and I hope you'll enjoy it too!

#UnrealEngine5 #FMOD #GameMusic #SoundDesign #GameDev
July 1, 2025 at 11:01 PM
Music work update!
Excited to share that Arizona 3095, a short film I scored, just had its premiere!
Directed by the amazing Carolyn Marshall—super honored to be part of this project!

#FilmScore #Composer #Arizona3095 #ShortFilm
May 12, 2025 at 11:00 PM
It’s been a month since GDC!
So grateful to be a GANG Scholar this year—my first time attending, and such an inspiring experience!
I met so many kind and talented people, and I’m excited to keep learning and growing.
Big thanks to John, Jason, and Brian for all the support!

#GDC2025
April 30, 2025 at 11:00 PM
FMF YTA 2024 Submission
Movie: Peasant
Directors: Dorota Kobiela, Hugh Welchman

An orchestral track filled with tension and a touch of sadness.
(Lately I've only been posting about sound design... kinda worried people will forget I'm actually a composer lol)

#FMFYTA2024 #composer #filmcomposer
April 27, 2025 at 11:14 PM
🛠️🎶 Objects aren’t just objects!
Here’s a clip from my #StackOBot project. In this video, I share my design ideas and how I set up the system inside Blueprints.
I also showcase how I adjusting the pitch of a sound as an elevator moves upward, to create a deeper sense of interactivity and presence.
April 26, 2025 at 10:49 PM
👣🎧Walking isn’t just walking! Here's a clip from my #StackOBot project showing the footstep system & movement — dynamic sounds based on surface

Tools: FMOD & Unreal Engine
Check out the full breakdown here: youtu.be/xQyF1oRk35k

#GameAudio #SoundDesign #UnrealEngine #FMOD
April 26, 2025 at 10:40 PM
Redesigned the SFX for “The Hunter” skill from Diablo IV's Spiritborn class
Jaguar roars + fire whooshes = primal + arcane 💥
Aiming for that Ultimate Skill punch!

#DiabloIV #GameAudio #SoundDesign
April 12, 2025 at 11:00 PM
Sound redesign for Dreamwings from Valorant!
I transformed the jacket Foley into magical, sparkly flying sounds using different plugins like pitch shifting, modulation, granular effects, and shimmering reverb textures to give it a soft, magical energy.

#GameAudio #SoundDesign #Valorant
April 8, 2025 at 11:01 PM
Last Day of #GDC
Poking GDC Android
March 21, 2025 at 7:07 PM
Last day of #GDC
Chasing pigeon
March 21, 2025 at 7:04 PM
#GDC Day 2
Cute cute doggy Sydney and Audio meetups!

@adammusicworld
March 19, 2025 at 3:39 AM
#GDC 3:30 am
Arrived!!
March 17, 2025 at 10:39 AM
March 16, 2025 at 10:47 PM
Manic Manufacturing - Brackey's Jam 2025.1 Entry

A brain-teasing game focused on rotating dynamic conveyor belts to guide assorted gadgets to their respective targets!

Credits:
busride studio – Programming, Design & Writing
lingmuzic – Music & Audio
junkgolem – Art/Graphic Design

#GameDev
March 11, 2025 at 11:12 PM