https://linktr.ee/libbypetersonanimation
Focusing on your extremes and making sure each axis in both translations and rotation hits its extreme on different frames is what makes animation fluid. Essentially this is how I animate drag and follow through and create arcs
Focusing on your extremes and making sure each axis in both translations and rotation hits its extreme on different frames is what makes animation fluid. Essentially this is how I animate drag and follow through and create arcs
YouTube: www.youtube.com/channel/UCgs...
X: x.com/keyframedgames
#gameanimation #liloandstitch #stitch
YouTube: www.youtube.com/channel/UCgs...
X: x.com/keyframedgames
#gameanimation #liloandstitch #stitch
#animation #gameanimation #bloodborne #ballet #animator #3danimation
#animation #gameanimation #bloodborne #ballet #animator #3danimation
#animation #gameanimation #bloodborneballetgame
#animation #gameanimation #bloodborneballetgame
#ballet #thenutcracker #souslike #madewithunreal #3danimation
#ballet #thenutcracker #souslike #madewithunreal #3danimation