youtube.com/LeoKRogue/
Also I know it looks intimidating, but it honestly isn't that difficult once you understand how shit works. Borders on easy.
Also I know it looks intimidating, but it honestly isn't that difficult once you understand how shit works. Borders on easy.
Most of the time games fail/succeed for incredibly surface level reasons that have little to do with what nerds care about
Most of the time games fail/succeed for incredibly surface level reasons that have little to do with what nerds care about
-- Dark
-- Dark
The way they incentivize care and even some stealth play, making enemy detection-meters actually have a design purpose, is really cool.
The way they incentivize care and even some stealth play, making enemy detection-meters actually have a design purpose, is really cool.