lemuriandream.bsky.social
@lemuriandream.bsky.social
Reposted
Cool, but since 2019 you can do this on any platform using Retroarch's AI translation - it just overlays instead of using a 2nd screen.

And on desktop there's tons of options, like MORT, Visual Novel Reader, Universal Game Translator, etc...

Again, it's cool, but you can do this right now for free
October 27, 2025 at 1:18 PM
Reposted
So, today I'm announcing a new book project... and doing a call for papers: crpgbook.wordpress.com/2025/10/31/t...

It's an anthology of video game history outside the usual US perspective - an accessible & exciting panorama of different realities - and I'll pay 300 USD per article.

Please share :)
The Video Game History Expansion Pack – Pitch your story
Today I’m putting my money where my mouth is and launching a new project — a book focused on game history outside of the usual North American perspectives.
crpgbook.wordpress.com
October 30, 2025 at 11:11 PM
Reposted
i want a game that lets me live in a world i have ample opportunities to change for no particular goal at all. like a "shadows of doubt" or "schedule i" type, not a sims sorta game, but also more meandering... like the sims. like darkrp but long term. with npc violence
October 16, 2025 at 11:53 PM
Great!
October 12, 2025 at 3:25 PM
Your twitter account is gone, hopefully you are doing alright. You have my full support.
October 9, 2025 at 3:33 PM
They are really not contradictory.If I get killed in Dark Souls and I lose my souls for the 10th time not only is the game making me waste time,it's also inconsequential.Consequences need to be very measured and need to affect behaviours the player is actively executing, not simply encourage grind.
September 16, 2025 at 12:00 AM
Yo mama
September 1, 2025 at 9:44 PM
Hey, I think I found a "typo" in the CRPG book. Page 63, the one about Tunnels of Doom.
The c in "corridors" seems to be in another font or italics. Very minor but you might be interested.
May 25, 2025 at 4:26 PM