Introducing Edgy, my take on geometry tools for Unity! Aka the “ProBuilder killer” super early wip but results are promising.
Introducing Edgy, my take on geometry tools for Unity! Aka the “ProBuilder killer” super early wip but results are promising.
I'm pleased to share GP-Direct 2025, the latest edition of the graphics programming discord showcase!
No engine? No problem. We wrote our own!
Thank you to all the talented people who participated!
youtu.be/e9qK6EtqB-Q?...
#indiegamedev #graphicsprogramming
I'm pleased to share GP-Direct 2025, the latest edition of the graphics programming discord showcase!
No engine? No problem. We wrote our own!
Thank you to all the talented people who participated!
youtu.be/e9qK6EtqB-Q?...
#indiegamedev #graphicsprogramming
I do graphics programming mainly, so shaders are my thing! I have been working on my own game engine on and off for the past year and also doing some Unity custom rendering via my own scriptable render pipeline:)
I do graphics programming mainly, so shaders are my thing! I have been working on my own game engine on and off for the past year and also doing some Unity custom rendering via my own scriptable render pipeline:)