💡 Today I'll spotlight the Multiplayer roundtable to influence Unity's roadmap and its Feedback Lab to review newest workflows 🎮.
Register: unite2025roundtables.splashthat.com
💡 Today I'll spotlight the Multiplayer roundtable to influence Unity's roadmap and its Feedback Lab to review newest workflows 🎮.
Register: unite2025roundtables.splashthat.com
Today I'll spotlight the Sustainability in games roundtable, where we'll discuss how to turn the positive environmental impact of energy savings into a competitive advantage.
Register here: unite2025roundtables.splashthat.com
Today I'll spotlight the Sustainability in games roundtable, where we'll discuss how to turn the positive environmental impact of energy savings into a competitive advantage.
Register here: unite2025roundtables.splashthat.com
Register here: sensaihack.com/barcelona/
#AI #XR #unity3d #unite2025
Register here: sensaihack.com/barcelona/
#AI #XR #unity3d #unite2025
www.linkedin.com/feed/update/...
www.linkedin.com/feed/update/...
Come to learn how to make the most of Unity 6’s capabilities, whether you’re ready to start upgrading your project or exploring what’s new!
www.meetup.com/montrealunit...
Come to learn how to make the most of Unity 6’s capabilities, whether you’re ready to start upgrading your project or exploring what’s new!
www.meetup.com/montrealunit...
Don't miss my panel "Levelling up for impact: How consoles, engines, and AAA games are driving efficiency upstream and inspiring action downstream with players" #Gamescom2025 Congress, main stage, 2:45pm
#unity3d
Don't miss my panel "Levelling up for impact: How consoles, engines, and AAA games are driving efficiency upstream and inspiring action downstream with players" #Gamescom2025 Congress, main stage, 2:45pm
#unity3d
#Gamescom2025 #unity3d
#Gamescom2025 #unity3d
"Improving Energy Efficiency Without Compromising the Player Experience"
🚩 Monday, 18th of April at 4:45pm - 5:45pm CET, devcom - Stage 8 - Confex Level 2
www.linkedin.com/posts/sustai...
"Improving Energy Efficiency Without Compromising the Player Experience"
🚩 Monday, 18th of April at 4:45pm - 5:45pm CET, devcom - Stage 8 - Confex Level 2
www.linkedin.com/posts/sustai...
We'll chat voxels, serialization, conveyor belts… in short how to optimize a game about optimization using ECS for Unity!
store.steampowered.com/app/1866300/...
We'll chat voxels, serialization, conveyor belts… in short how to optimize a game about optimization using ECS for Unity!
store.steampowered.com/app/1866300/...
Session details: bizcommunity.gamescom.global/event/gamesc...
Session details: bizcommunity.gamescom.global/event/gamesc...
Very impatient to see what you create at the intersection of XR and AI!
www.xraihack.com/cologne
Very impatient to see what you create at the intersection of XR and AI!
www.xraihack.com/cologne
Next week, I’m heading to **GDC**, and I couldn’t be more excited! 🎮✨
I’m incredibly honored to co-present the **Unity Roadmap** session at the Developer Summit alongside Marc-André Ferguson.
Details here: schedule.gdconf.com/session/unit... 🚀 #GDC2023
Next week, I’m heading to **GDC**, and I couldn’t be more excited! 🎮✨
I’m incredibly honored to co-present the **Unity Roadmap** session at the Developer Summit alongside Marc-André Ferguson.
Details here: schedule.gdconf.com/session/unit... 🚀 #GDC2023
www.linkedin.com/pulse/unity-...
www.linkedin.com/pulse/unity-...