We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
November 24, 2025 at 10:23 PM
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
Ran out of stuff to listen to at work so it's back to being an umi freak Once again inspired to write something literary but I'm not sure how to do that in a smaller package hmm
November 24, 2025 at 7:26 PM
Ran out of stuff to listen to at work so it's back to being an umi freak Once again inspired to write something literary but I'm not sure how to do that in a smaller package hmm
art collab with @/girutea.bsky.social! ^__^ i lined+finalized all the colors etc after he provided a rough initial draft. it was a lot of fun! #alicesawyart
November 18, 2025 at 3:02 AM
art collab with @/girutea.bsky.social! ^__^ i lined+finalized all the colors etc after he provided a rough initial draft. it was a lot of fun! #alicesawyart