Tong Liang
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ktl555.bsky.social
Tong Liang
@ktl555.bsky.social
Unity & Web Developer passionate about games development, and web technologies~

Personal Website - https://www.kohtongliang.me
LinkedIn - https://www.linkedin.com/in/tong-liang-koh-1a00a9101/

Game Dev Stuff
@hp-turtle-games.bsky.social
One last day at gamescom, then I can rest my legs
October 19, 2025 at 3:42 AM
Finish setting up booth, turns on the game build. Realises player has like 999999999 currency 🤡. Note to self, triple check and remove all test code promptly next time
October 17, 2025 at 2:34 AM
Reposted by Tong Liang
A SLIGHT CHANCE OF SAWBLADES' taking part in Steam Next Fest!

Fancy a challenging highscore chaser? Please check out the Steam demo! Beat my score of 320!!😎

🔗 store.steampowered.com/app/3642450/...

#SteamNextFest #indiedev
October 13, 2025 at 4:09 PM
Will be boothing, probably have to eat ready to eat mango sticky rice for all three days at the booth stand
I will be headed to #GamescomAsia this October! Will be boothing for the first time in the Indie area during the public days from 17th to 19th October.

See you there👋

#indiegames #thailandgameshow
October 7, 2025 at 4:22 AM
Reposted by Tong Liang
Some end of the week updates for my cafe management game

☕️ more coffee recipe
📘 menu for the recipes
🪑 some QOL additions for furniture placement

#gamedev #indiegames #indiegamedev #cozygames

#screenshotsaturday
September 13, 2025 at 1:36 PM
Reposted by Tong Liang
Some progress on my cafe management game. Working on a simple tutorial for the shop management, and added a placeholder sitting animations for the NPCs when they dine in

#indiedev #gamedev #kissatendream
September 4, 2025 at 3:13 PM
Reposted by Tong Liang
Just wrote a devlog glowkeeper.beehiiv.com/p/devlog4, was pretty nice looking back how Glowkeeper came to be

Anyways, Glowkeeper in 5 days 🗣️

#puzzlegame #indiegame #godot #devlog #gamedev
Devlog #4 How we made a match-3 puzzle platformer
Or rather how it designed itself
glowkeeper.beehiiv.com
August 24, 2025 at 5:44 AM
Reposted by Tong Liang
#screenshotsaturday Ayame welcomes you back to another weekend. Recharge, drink plenty of water, get plenty of rest, and be ready for another week ahead~

#indiedev #gamedev #kissatendream
August 24, 2025 at 5:17 AM
Reposted by Tong Liang
Been working on Steam Workshop integration for the upcoming Steam release! Uploading custom characters.

#screenshotsaturday #gamedev
August 16, 2025 at 8:57 PM
Reposted by Tong Liang
🍜 𝗙𝗢𝗢𝗗 𝗙𝗘𝗔𝗧𝗨𝗥𝗘 🍚

It's Independence Month vibes in #Indonesia, so let's talk about #rendang!

The dish made with meat and various spices has a tender (remember, it's not crispy) texture.

Be careful not to mix it up with galangal when you're picking it up!

#sedap #southeastasianfood
August 15, 2025 at 10:02 AM
Could use some irl donuts right now
August 13, 2025 at 8:27 AM
Reposted by Tong Liang
Testing out vroid to create some npc models in my new cafe management game

#screenshotsaturday #indiedev #gamedev
August 9, 2025 at 3:25 PM
Reposted by Tong Liang
Brewing something new ☕

#indiedev #gamedev
August 3, 2025 at 3:15 PM
Reposted by Tong Liang
Different areas, different playbook for anomaly resolution. Currently working on the meeting room level after splitting up the original environment

Also, demo's up again! With one of the area. Lots of polishing work that's still in progress~

#indiegamedev #gamedev
June 24, 2025 at 4:13 PM
Reposted by Tong Liang
It's #wishlistwednesday!

#SteamNextFest may be over, but the work is not done. In the midst of condensing the environment into three different segments, each with their own sets of anomalies.

Checkout Signal Intentions today at - store.steampowered.com/app/3666670/...

#indiegame #gamedev
June 18, 2025 at 8:34 AM
Of course this is for testing steam deck compatibility for my games, main reason is definitely not because I want to play steam games on the go 🌚
June 4, 2025 at 1:31 AM
Reposted by Tong Liang
Screenshot Saturday, but all I see are videos on my feed. So here are some gifs. I am working on a horror game where you are working a desk job for a private space agency, and strange phenomena are occurring around you.

#screenshotsaturday #wip #madeinunity #indiedev
April 12, 2025 at 3:17 PM
This game makes me feel like I am going crazy
April 5, 2025 at 2:32 PM
Reposted by Tong Liang
Working on some shaders to create some scan lines/noise effects on the TV screen. First time trying this kind of effects. Hope its not too bad~

#gamedev #indiegame #indiegamedev #wip #solodev #madewithunity #unity3d
March 11, 2025 at 10:13 AM
Reposted by Tong Liang
March 10, 2025 at 3:05 PM
Reposted by Tong Liang
Work in progress for a game where you filter through communication signals originating from Extraterrestrial Civilizations. Are they friend or are they foe?

#gamedev #indiegame #indiegamedev #wip #solodev #madewithunity #unity3d
March 10, 2025 at 3:05 PM
Making a numpad for a prototype. Was a good opportunity to get back to learning blender again.

#blender #unity #gamedev #indiedev
March 6, 2025 at 2:39 PM
Can't find art asset that I want online. Guess I have to open up blender and hope for the best now.
March 6, 2025 at 9:05 AM
Reposted by Tong Liang
Some updates to the player's basic fire ability, as well as continued work on a boss room.

#gamedev #indiegame #indiegamedev #unity #wip
February 28, 2025 at 5:14 PM
Reposted by Tong Liang
I'm excited to share the first short demo for The Dungeon has Eyes! I'll be updating the demo on a frequent basis, so please do feel free to leave some feedbacks!

More details on: headphoneturtlegames.itch.io/the-dungeon-...

#gamedev #indiegamedev #indiegame #wip #unity

youtu.be/rdctABzZp6g
The Dungeon has Eyes - Demo v0.1.0
YouTube video by Headphone Turtle Games
youtu.be
February 23, 2025 at 6:09 PM