From what I gather there is no need for using Partitioning + GridSize nodes for runtime PCG anymore and we can rely on FastGeo settings now?
From what I gather there is no need for using Partitioning + GridSize nodes for runtime PCG anymore and we can rely on FastGeo settings now?
( I’m currently manually converting GPU-computed SMs to Actors in PCG. )
( I’m currently manually converting GPU-computed SMs to Actors in PCG. )