- better combo system
- Easy mode - stack combos until timer is active and lax timing. Normal mode expects next move to be a line clear within time limit. Hard has tight timing
www.susmel.com/stacky/
- better combo system
- Easy mode - stack combos until timer is active and lax timing. Normal mode expects next move to be a line clear within time limit. Hard has tight timing
www.susmel.com/stacky/
Now with COMBO SYSTEM!
- Consecutive line clears build combos with a shrinking time window (2.5s -> 0.8s)
- Score multipliers ranging from 1.5x at combo ×2 up to 7.0x at combo ×10+
Few more patch releases and then a cleanup for open source
www.susmel.com/stacky/
Now with COMBO SYSTEM!
- Consecutive line clears build combos with a shrinking time window (2.5s -> 0.8s)
- Score multipliers ranging from 1.5x at combo ×2 up to 7.0x at combo ×10+
Few more patch releases and then a cleanup for open source
www.susmel.com/stacky/
- randomizer toggle between 7-bag like TGM and NES-style for falling blocks
- debug mode hidden by default
- should look "better" on more vertically-challenged screens
- phosphor like "shading" mode...
www.susmel.com/stacky/
- randomizer toggle between 7-bag like TGM and NES-style for falling blocks
- debug mode hidden by default
- should look "better" on more vertically-challenged screens
- phosphor like "shading" mode...
www.susmel.com/stacky/
Stacky update v0.9.0:
• Random block generation using 7-bag system
• AI demo mode starting at level 11 with improved gameplay
• stays paused when browser loses and regains focus
soon to be published open source
Stacky update v0.9.0:
• Random block generation using 7-bag system
• AI demo mode starting at level 11 with improved gameplay
• stays paused when browser loses and regains focus
soon to be published open source
Stacky update v0.8.4:
• lock delay / grace period (allowed 15 moves)
• DAS (Delayed Auto Shift) and ARR (Auto Repeat Rate for continuous movement) for horizontal and soft drop movements
• SRS wall kicks (Super Rotation System) to rotate pieces in-place
Stacky update v0.8.4:
• lock delay / grace period (allowed 15 moves)
• DAS (Delayed Auto Shift) and ARR (Auto Repeat Rate for continuous movement) for horizontal and soft drop movements
• SRS wall kicks (Super Rotation System) to rotate pieces in-place