jUnSOFT: Crawling Greatness
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junsoftdev.bsky.social
jUnSOFT: Crawling Greatness
@junsoftdev.bsky.social
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#rpgmaker #rmmz #solodev #indiedev #indierpg #nian-xi #dungeoncrawler #drpg #promosky #oc #gamedev
The Third Floor Update Demo for The NIan-Xi Chronicles: Prelude is now live!

Enjoy through the first 3-4 Hours of a DRPG inspired by MegaTen, Wizardry and 7th Dragon!

junsoft.itch.io/the-nian-xi-...
RPG Maker devs having their project dead in the water until they discover a free Japanese-only plugin on someone's github that solves all their problems.

It's me, I am RPG Maker devs
January 14, 2026 at 4:24 PM
I may not need it anymore since I draw everything myself, but man I really liked the character generator in RMMV.

It had a cool looking artstyle that allowed for various face types. MZ's character generator just doesn't compare to MV's..

(On that note, do we know the artist for MV's RTP assets?).
January 13, 2026 at 6:28 PM
I did repeat this often, but it's true: I am *very* close to finishing Nian-Xi Prelude. So I'm making a list of remaining tasks for it:

-Complete the Fourth Floor quests

-Complete the Fifth Floor quests

-Complete the Fifth Floor cutscenes

And that should be it, besides playtesting of course.
January 12, 2026 at 8:58 PM
Reposted by jUnSOFT: Crawling Greatness
Another drawing of Samantha (I love drawing her).

You can read the story here: www.royalroad.com/fiction/5453...

RTs are really appreciated :D

#art #artmoots #rkgk #drawing #digitalart #fantasy #webnovel #reading #writing #indie #promosky
January 12, 2026 at 3:22 AM
Actually, besides Giten (and, uh, the rest of my backlog) I should try and find even more DRPGs to play this year.

Shining in the Darkness, Last Bible Special and Arcana/Card Master have my attention currently...

*cough* give me recs *cough*
January 12, 2026 at 3:08 PM
I really want to play Giten just because I want to see what the map design is like in that game.

It has a "Real Time" combat system too, where you fight enemies by clicking on them and both of you can move around the floor simultaneously.

Also the eerie vibes that early PC RPGs give. Love 'em.
January 12, 2026 at 2:41 PM
I wonder if someone will eventually try to make a guide for my games. Like "All maps", "All Quest Solutions" or something like that.

Probably not, but the thought does excite me a little.
January 12, 2026 at 2:01 AM
Coming back to this since I was bored and tried redoing some of my tracks with a Roland SC-55 soundfont, just to see what they sound like.

And that gave me the idea: What if besides changing gameplay, Classic also changed the soundtrack? That'd be funny.
One thing I'm considering once Nian-Xi Prelude is done is making a "Classic/Modern" option for the following game.

Basically, Classic makes the game play more like older DRPGs, with things such as the mapper spell showing coordinates instead of a minimap, disabling escape items and so on...
January 11, 2026 at 4:41 PM
Merchie needed key art, too.
January 11, 2026 at 3:10 PM
#nian-xi #rpgmaker #rmmz #oc #ocart #illustration #promosky #artsky #gamedev #indiedev #indiegame #indierpg #solodev #digitalart

"Land of Spirits"

Art for The Nian-Xi Chronicles: Prelude. Full game coming soon.
January 11, 2026 at 3:07 PM
Reposted by jUnSOFT: Crawling Greatness
Can’t remember who it was but someone somewhere recommended Dragon Ruins as a simple / fun classic-style dungeon crawler and I finally tried it today and I love it haha. Strips away the barriers and complexity but keeps some of the simple hooks that made games like Wizardry so appealing. Diggin’ it
January 11, 2026 at 6:39 AM
Reposted by jUnSOFT: Crawling Greatness
A drawing of Mathias and Samantha from my webnovel xd

You can read it here: www.royalroad.com/fiction/5453...

#art #artmoots #rkgk #drawing #digitalart #fantasy #webnovel #reading #writing #indie #promosky
January 10, 2026 at 6:24 PM
Everyone should draw their characters doing the orobas pose. now.
January 10, 2026 at 5:32 PM
Tokyo Mono Hara Shi
Class of Heroes Final/3D
Elminage II and III
Like half the Wizardry games out there...

Japanese is a hard language to learn. And my favorite genre having so many games locked behind it doesn't help!
January 10, 2026 at 12:44 PM
Lots of moments in Etrian Odyssey 1 that still make it my favorite game of all time.

But in particular the way FOEs are used more as a "horror" element to the dungeons unlike later games.

For example: You enter a room with a treasure chest, and suddenly there's one behind you, blocking the exit.
tell me about a time you were awed by a set piece in a video game. not a story beat, not an emotional moment or a cool mechanic, but something just There, in the world, that made your jaw drop or sent a chill up your spine
January 10, 2026 at 11:19 AM
I feel like I should ditch the Visustella Frontview UI for Nian-Xi Prelude. There's an annoying bug in it that i doubt will get fixed.

The problem is that it's already part of many screenshots, and because so many events use the plugin command to hide/show it, I'm afraid it'll break the game.
January 9, 2026 at 5:49 PM
Me: I drew over 50 enemy designs in my first game so I could reuse them later on when necessary and save on time

Also me: what if i turned every single one of them into sprites--
January 8, 2026 at 4:43 PM
Reposted by jUnSOFT: Crawling Greatness
I posted a new chapter!!! :D
And this guy appears here.

I hope you like it!

You can read it here: www.royalroad.com/fiction/5453...

#art #rkgk #promosky #monster #artmoots #promo #novel #reading #readingcommunity #writing
January 7, 2026 at 3:21 AM
Reposted by jUnSOFT: Crawling Greatness
horatiunyc.itch.io/obelisk

Spent the night playing this neat little dungeon crawler.
Obelisk by Horatiu.nyc
An endless random dungeon crawl. How many floors can you survive?
horatiunyc.itch.io
January 6, 2026 at 2:46 AM
ALRIGHT, FIXED! Emergency Version 1.1.3.1 (AKA "That's not how versions work!") released on itch io and gamejolt!

It should fix the crash alongside a few other things... Hopefully.
January 6, 2026 at 2:03 AM
"Ok so today I'm going to take a break from game developing and rest!"

*comes back home to find out the nian-xi prelude demo was crashing the whole time due to missing files and somehow I didn't catch that while playtesting*

"I'm never taking a rest ever again."
January 6, 2026 at 1:27 AM
#rpgmaker

On the meanwhile: I had an epiphany that "hey map looping should work in MZ3D" and guess what it does.

I can think of a few map gimmicks now (evil laugh).
January 5, 2026 at 2:18 PM
You know what I could join this for like a laugh as I make a very obvious Wizardry 4 parody.

It allows plugins (you only lose if you're in the forum), and I can already imagine how to do the summoning mechanics with just eventing. It's all RTP anyway so half the job's already done.
It's a new year, which means it's time for a new event!

"I Love you, ___!" Game Jam

We all have our favorite default characters from RPG Maker, so now it's time to show that love!

Jam Details: ⏬
forums.rpgmakerweb.com/index.php?th...

#rpgmaker
January 5, 2026 at 10:23 AM
That reminds me, there *was* a free Japanese game engine that outright let you make your own Wizardry-esque game.

It had the basics: a pseudo-3D map editor, a database where you could set up things like MP Slots, effects like Ailments/Level Drain on enemies, Town inn/shop prices and so on.
January 4, 2026 at 11:13 PM
Talking about wall textures, I'm looking at older (and not so older) DRPGs for inspiration.

Not sure if it's even possible with 48x48 tiles, but I'd like to try anyway.

(Images: Persona 1, Wizardry: New Age of Llylgamyn, Class of Heroes 2G, Kowloon Highschool Chronicle)
January 4, 2026 at 9:00 PM