Julian "Jaz" Rignall
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jazrignall.bsky.social
Julian "Jaz" Rignall
@jazrignall.bsky.social
Playing video games since 1976.
Writing about them since 1983.
Pinned
A reminder that the second printing of my book is now available at Bitmap Books.

"Highly recommended for the nostalgia trip!" Andrew R
"I really relived my childhood through this one, I love it!" Arjan van der V
"It does not disappoint!" Chris L

www.bitmapbooks.com/collections/...
The Games of a Lifetime
Journey through five decades of retro video game history with Julian ‘Jaz’ Rignall, former CVG & Mean Machines editor, arcade champion, & game culture icon.
www.bitmapbooks.com
40 years ago, the Spectrum 128 arrived but with the market already swamped with 48k systems and at today's equivalent of £544, it wasn't seen as a great upgrade. Meanwhile Commodore was fending off bankruptcy questions. Sure. Everything was fine. Nothing to see. Move along.😄
February 13, 2026 at 10:46 AM
Put it this way, PGA Tour Golf III is the one I ended up playing the most. Many, many late-night four-player battles on that. Just a brilliant set of varied courses and by that point, perfectly tuned gameplay.
February 12, 2026 at 9:16 PM
He wasn’t wrong. 😁
February 12, 2026 at 11:53 AM
I don't think it was an actual arcade game. At least, I never saw or heard of it as a coin-op.
February 12, 2026 at 10:56 AM
35 years ago, US Gold was peddling its back catalog of games either as budget titles or - as in this case - compilations. This one is the very definition of "mixed bag." All popular period arcade games, but depending on system, their quality ranged from mediocre to pretty decent.
February 12, 2026 at 9:21 AM
Mebbe he should sell his immigrant players then.
February 12, 2026 at 7:58 AM
I don’t think I ever played it. It came out quite a long time after the Mega Drive version, which I’d already played to bits.
February 11, 2026 at 4:20 PM
35 years ago, I was seriously surprised by PGA Tour Golf. I hadn't played a golf game this fun since Access' Leaderboard many years before - and this one was even better. Subsequent iterations improved on the formula, making them absolute multiplayer classics in my book!
February 11, 2026 at 12:08 PM
Here's our Mercenary review from this issue. Playing this first proper open-world game was a truly incredible, milestone experience as I'm sure those who also played it at the time will agree. Gaming evolved a quantum leap overnight. An astonishing achievement for a 64k system.
February 10, 2026 at 10:00 AM
40 years ago, this Chris Foss style ZZAP! cover was based on Novagen's legendary Mercenary. This Gold Medal progenitor open-world game scored an incredible and well-deserved 98%. Other top reviews: Arc of Yesod (91%), Hardball (93%), Germany 1985 (97%), and Uridium (94%).
February 9, 2026 at 11:22 AM
Take the lesser of two weevils.
February 7, 2026 at 7:29 PM
Awesome. Really glad you’re enjoying it. Open-world stuff has long been a fave of mine, and Mercenary was essentially the gateway for that. 😃
February 7, 2026 at 2:10 PM
Yep! Working on a dummy right now which I’ll release in PDF form as a preview of the real thing, which will be launched on Kickstarter in March. Thanks for asking. 😃
February 6, 2026 at 12:22 PM
40 years ago Amstrad made a new PCW. Exciting! Meanwhile Sinclair was market leader in 1985, yet lost money and was looking for a buyer. It was also selling its mini TV, which was about to be made redundant by Casio's new LCD mini TV. Those LCD screens will never catch on...
February 6, 2026 at 10:45 AM
It’s AI so yeah it’ll miss stuff, but if you think AI isn’t good at summaries, you really are mistaken. And yes, definitely not substitute for a brain/critical thinking etc etc. However, as a quick summary tool or a kind of reconnaissance mission for personal exploration, AI can be very useful.
February 5, 2026 at 2:16 PM
AI is a good analysis/summary tool, not a great search tool. Ask it to do the former based on specific topics and see how you get on.
February 5, 2026 at 2:05 PM
Yeah. It was great for the time but unlike something like Paradroid, this has aged badly. Probably something to do with Paradroid being a cool original idea and Uridium being derivative.
February 5, 2026 at 12:40 PM
40 years ago I was playing Uridium. It had (for the time) excellent graphics and felt technically slick and polished, giving it an authentic arcade feel that was very important to us way back when. However, these days its ridiculous difficulty level makes it hard to truly enjoy.
February 5, 2026 at 10:57 AM
For a short period we called the SNES the Famicom, then the Super Famicom for a good few months, and then adopted the American term after that.
February 4, 2026 at 4:22 PM
It’s official Sega UK marketing art, crap though it may be.
February 4, 2026 at 12:14 PM
Had a lot of fun talking in detail about Defender on this podcast. Real nerdy stuff. It's currently only available via Patreon, but will be available to listen to for free in a month or so. I'll repost when that version is available.
It was such a cool thing for me to have @jazrignall.bsky.social on here. Mean Machines and CVG were my introductions to proper video game critique and analysis and he and his fellow editors helped shape my tastes. Oh yeah, Defender is pretty awesome as well. 😁
New podcast: Defender and Stargate (early access)

@jazrignall.bsky.social joins us as special guest for this 45th anniversary celebration of Williams' Defender, and its sequel, Stargate.

Available now via our great value $2 Patreon, or buy just this one pod.

Support the podcast and listen today!
February 4, 2026 at 11:36 AM
35 years ago, CVG reviewed Pilotwings and gave it the full-on props it deserved. I was also playing it, but we decided to hold back Mean Machines' review for a few months as we wanted to pace our import coverage (and also stop Nintendo UK whining about too many import reviews)!😁
February 4, 2026 at 11:33 AM
Well at least that answers the question, how do you make PlayStation marketing even more shit?
February 3, 2026 at 8:08 PM
35 years ago, Japanese animated movies were just beginning to become a big thing in the UK - largely off the back of the huge period interest in Japanese video games and culture. Helping fuel that fire were blockbusters like Akira - which the CVG team covered in this news piece.
February 3, 2026 at 1:15 PM
Indeed.
February 3, 2026 at 10:03 AM