James Boyle
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jamesbanim.bsky.social
James Boyle
@jamesbanim.bsky.social
Mid 3D Character Animator @ Blue Zoo Animation Studios | Prev: Jellyfish Pictures (Dog Man, Wolf King) |

E: info@jamesboyle.studio
W: http://www.jamesboyle.studio/links

#animation #3Danimator #3Danimation
I’m excited to share my new tool: SCENE BUILDER. A quick way of setting up Maya scenes fast. Choose from six customisable backdrops, a light rig and camera rig.

Two variations:
PLUS - everything in the video, and more!
LITE - a simpler free version
On Gumroad: bit.ly/scenebuilder

#Maya #animation
June 5, 2025 at 7:31 AM
Scene Builder is now feature complete. Release coming very soon! #maya #python #3Danimation
May 12, 2025 at 9:02 PM
I’m happy to share that I’m starting a new role as a Mid 3D Character Animator at Blue Zoo Animation Studio!
#3danimation #animationjourney
May 6, 2025 at 6:31 PM
New #maya tool (Backdrops) almost ready to release. Last little checks and bug fixes todo… then it’s out into the world!

#3danimation #autodeskmaya #animationtool
March 27, 2025 at 5:05 PM
I am excited to share the shots I animated for Dreamworks' Dog Man, while at Jellyfish Pictures. I was only on Animation for a short time after moving over from Tech Anim. It was a fantastic project to be a part of and my first feature credit too!

#dogman 🐶 #animator #3danimation
March 23, 2025 at 10:51 AM
March entry for the 'Pose Cycle Challenge'. The challenge is to animate a cycle based on a pose.

Rig: Aang by Agora Community (agora.community/assets?categ...)

#3danimation #Animation #Maya
March 19, 2025 at 12:30 PM
February entry for the 'Pose Cycle Challenge'. The challenge is to animate a cycle based on a pose.

Rig: Woody by Agora Community (agora.community/all?s=woody&...)

#3danimation #Animation #Maya
February 20, 2025 at 11:49 AM
Achievement unlocked! First credit as a feature animator! Celebrating the release of Dog Man this weekend with a fantastic supa crew. Congrats to everyone for making a brilliant film. 🐕 🙌🏻

#dogman #dreamworksanimation #jellyfishpictures #animationjourney
February 10, 2025 at 3:38 PM
So fun! Some great cycles in there.
Here are the animations from January's pose cycle challenge. Thanks to everyone that joined me on this (all 68 of you!). I hope you all had as much fun making them as I did watching them. I love how different they all turned out. Great work!

FULL VIDEO: youtu.be/F0gMlhpyy3U
February 1, 2025 at 10:08 PM
I wanted to challenge myself with a heavy box mechanic shot, focusing on a feeling of weight. I also tried to add a little story.

Amy rig (gabrielsalas.gumroad.com/l/WHuVm)
Kitchen set (ko-fi.com/s/5261de0454)
Cardboard boxes (www.cgtrader.com/products/car...)

#CharacterAnimation #AnimationJourney
January 17, 2025 at 4:56 PM
Happy #PortfolioDay ! I’m James, a 3D Character Animator with 2+ years of industry experience, I'm currently looking for work opportunities. Here are some work highlights!
Reel: vimeo.com/1020910070
Email available on request!
January 15, 2025 at 10:21 AM
January entry for the 'Pose Cycle Challenge' created by @animturnbull.bsky.social. The challenge is to animate a cycle based on a pose.

Rig: PALBot by @raphaelcanrigs.bsky.social / Agora.community

#3danimation #Animation #Maya
January 9, 2025 at 5:15 PM
Reposted by James Boyle
Walk to Run to Walk practice

Akali rig by Agora Community

#agora #animation #cg #3danimation #maya
December 4, 2024 at 7:46 PM
Hello #animators! Do you want a simple way to add depth to your character's mouth in the polish phase of your shot? - Maybe this will help??
I created a small Python tool for Maya.

Mouth Shader Tool - Download link 👉🏼 lnkd.in/e5YKJpz6

#3DAnimation #AnimationHack #AnimationPolish #Python
November 29, 2024 at 10:12 PM
I’ve always loved the fantastic Big Hero 6 character tests - the subtlety, personality, and storytelling packed into just a few moments of animation. Feeling inspired, I decided to challenge myself with a character test of my own.

Carl rig from Character Rigs

#CharacterAnimation #AnimationJourney
November 21, 2024 at 6:48 PM
Personal update time - during this up and down work period, I wanted to add another layer to my animation skills. I recently completed two Python developer courses on SoloLearn. Been great exploring ways to complement my creativity and help me become a more well-rounded animator. #animation #python
November 20, 2024 at 10:44 PM
Woohoo. We have a trailer! I had the pleasure of animating on this hilarious and wonderful film this past year. Excited for everyone to see the fantastic work everyone did on it. 🐕 #Dogman #DreamWorks #Animation
DOG MAN | Official Trailer
YouTube video by Universal Pictures
youtu.be
September 17, 2024 at 9:53 PM
Hi i'm James, a character animator based in London. First things first, yah now we have video!

Here's a small sample of my work, a recent cartoony shot, taking all I learnt from my last feature. I had a lot of fun with this shot!
September 16, 2024 at 3:10 PM