Jakob Wahlberg
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jakobwahlberg.bsky.social
Jakob Wahlberg
@jakobwahlberg.bsky.social
I like making games.
Gameplay, Animation, Tech Art & low effort graphics.

Made Go Mecha Ball.

Prevously: Image & Form, Moon Studios
Some of the early "harder" fights, which isn't that hard anymore after a marathon of silksong.
September 19, 2025 at 11:54 AM
What a douche!
September 18, 2025 at 8:27 PM
Cave
September 11, 2025 at 6:17 PM
I just need to vent about the Conductor’s Melody gauntlet in Silksong. Holy shit. That will be a hard wall for most people?
September 10, 2025 at 10:07 PM
Reposted by Jakob Wahlberg
My newest game review is out! Go read about the wonders of @jakobwahlberg.bsky.social 's Go Mecha Ball!

rogueliker.com/go-mecha-bal...
Go Mecha Ball Review: pinball candy that feels just right - Rogueliker
If you're after a fast-paced roguelite that prizes movement and control over run variety, Go Mecha Ball is worth checking out!
rogueliker.com
September 8, 2025 at 11:47 AM
I really enjoy working on this game. It's like writing a tale but in a game engine.
August 31, 2025 at 8:16 AM
Not sure how I should approach the art pass on levels. I should probably learn Houdini.
August 27, 2025 at 2:49 PM
Reposted by Jakob Wahlberg
It's hard out there!
August 22, 2025 at 2:47 PM
It's hard out there!
August 22, 2025 at 2:47 PM
What type of game are you waiting for?
July 22, 2025 at 7:06 PM
Perhaps one day i’ll get to make a fps.
July 8, 2025 at 8:08 PM
What if I told you these cups are the same color?

There’s also equally amount of milk in the both coffees.
July 8, 2025 at 7:36 AM
I have started to use the term ”collapse” when relating to decisions during creative processes.
It’s basically ”trust your gut feeling” in nerd tongue.
July 6, 2025 at 11:52 AM
Reposted by Jakob Wahlberg
Zoomed in action!
July 2, 2025 at 9:16 PM
Zoomed in action!
July 2, 2025 at 9:16 PM
Reposted by Jakob Wahlberg
some level blockout and new enemies!
June 27, 2025 at 1:10 PM
some level blockout and new enemies!
June 27, 2025 at 1:10 PM
Putting on a sweater is harder than teleportation.
What is common knowledge in your field, but shocks outsiders?

Every one hour of an audiobook takes three hours of work. You burn hours trying to drink away mouth pops, redoing too loud or too soft lines, and forgetting how to say “penguin”
What is common knowledge in your field, but shocks outsiders?

SNAP spending is known to follow monthly cycles where beneficiaries often spend large proportions of their benefits within a couple days of receipt.
June 14, 2025 at 7:30 AM
Blocking out some ideas you could do with the spear.
June 3, 2025 at 9:18 AM
Enjoy this zip wip 🙏
May 23, 2025 at 6:25 PM
Added body smears
April 29, 2025 at 1:45 PM
Tried making the weapon slash to look more like a weapon smear.
April 25, 2025 at 10:42 AM
finally added some legs to the characters
April 23, 2025 at 11:54 PM
Ruins
April 19, 2025 at 10:33 PM
Showing of the fluidity of the procedural animation in slow motion. Even with 6 bones you can get pretty good motion (even if legs are still noticeably de-prioritized)
April 18, 2025 at 8:42 PM