Ninooo
im-ninooo.bsky.social
Ninooo
@im-ninooo.bsky.social
Hobbyist 3D Animator and Software Developer
An Epic Animation... that I'll never finish.
YouTube video by Nino
youtu.be
July 15, 2025 at 3:29 AM
can confirm, Wise has much lower fees and is MUCH more transparent, also they are not literally scamming people (Honey is owned by PayPal)
April 17, 2025 at 7:45 PM
it was about time to update my animation reel. youtu.be/2ueNIjfHO8I
Channel trailer / 2025 Animation Reel
YouTube video by Nino
youtu.be
April 11, 2025 at 10:42 PM
I saw that, thank you so much for fixing it!
April 9, 2025 at 1:52 AM
I assume 137041 will have to wait till 4.4.2?
April 8, 2025 at 1:53 AM
love to hear that! thank you!
April 8, 2025 at 1:51 AM
please check the issue again as I've confirmed my suspicion that only the first slot is being checked for existing keyframes.
April 8, 2025 at 12:37 AM
WIP projectile system #b3d #geometrynodes
April 6, 2025 at 10:23 PM
awesome news! thank you so much!
April 6, 2025 at 12:06 AM
I figured out a pretty simple MRE, it turns out it has nothing to do with linked armatures, so that's out of the way. will report it now!
April 5, 2025 at 3:45 PM
oh I have ghost keyframes now, great.
April 4, 2025 at 2:27 AM
#b3d what the...
April 4, 2025 at 2:24 AM
I tried that but it does not appear to be on the list.
April 3, 2025 at 9:45 PM
oh, I think I get why the quick fave name is short despite the actual operator having a longer name, it's because quick faves copy the display text of the button. it kinda makes sense. can I add an operator to QF directly? or maybe edit them manually?
April 3, 2025 at 8:50 PM
btw, I wonder if it's possible to define optional operator names specifically for quick faves 👀 that would be nice since that's the only context you have without hovering over it
April 3, 2025 at 8:33 PM
still one of my favorite addons! I remember backporting it to 3.6 when I was still on that version hahah
April 3, 2025 at 8:28 PM
nope, you're totally right!
April 3, 2025 at 8:16 PM
definitely anatomical!
April 3, 2025 at 8:16 PM
I'd appreciate that!
April 3, 2025 at 8:14 PM
I'll try, but first I had to submit a PR (my first one!) to fix an inconsistency with the keyframe menu hotkeys :)
April 3, 2025 at 6:19 PM
unfortunately it seems to be a very specific edge-case to my workflow, and tricky to reproduce (~14 steps 💀)
April 3, 2025 at 4:09 PM
committing to using the new @blender.org animation slots was a mistake. #b3d
April 3, 2025 at 4:09 PM
cool! always good to see Blender gaining wider and wider adoption :)
and tbh linked libs in Blender 4.x do more or less just work, it's just kinda annoying to work with depending on what you're doing.
April 3, 2025 at 2:02 AM