Iker J. de los Mozos
ikermozos.bsky.social
Iker J. de los Mozos
@ikermozos.bsky.social
Character Technical Artist at Google / Disney / Genies.
Exploring "live" shape and vertex group connections in
#Blender using Geometry Shapes instead of "regular" Shape Keys. This allows for dynamic updates when sculpting and splitting them. Anyone interested in a breakdown?
#GeometryNodes
January 2, 2025 at 8:52 PM
Hello World! My name is Iker, and I work as a Technical Artist focusing on characters. I'm at #Google now, and before I worked at #Disney Animation for a while. Including this little fellow I helped creating for the first #Moana movie. Here's a facial range-of-motion study of Pua.
December 2, 2024 at 11:49 PM