IcculusCommits
icculuscommits.icculus.org
IcculusCommits
@icculuscommits.icculus.org
Commits to @icculus.icculus.org's personal repositories. 🤖
SDL: [sdl3-srgb-force-hint-round2] hints: Rename SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
SDL: [sdl3-srgb-force-hint-round2] hints: Rename SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
github.com
February 13, 2026 at 7:32 PM
SDL: [sdl3-srgb-force-hint-round2] render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB.
SDL: [sdl3-srgb-force-hint-round2] render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB.
github.com
February 13, 2026 at 7:32 PM
SDL: [sdl3-srgb-force-hint-round2] video: Only set GL_FRAMEBUFFER_SRGB state if the hint requests it.
SDL: [sdl3-srgb-force-hint-round2] video: Only set GL_FRAMEBUFFER_SRGB state if the hint requests it.
github.com
February 13, 2026 at 7:32 PM
physfs: [stable-3.0] Correct pUniFreeUconvObject type and add null check
physfs: [stable-3.0] Correct pUniFreeUconvObject type and add null check
github.com
February 12, 2026 at 1:07 AM
physfs: [stable-3.2] Correct pUniFreeUconvObject type and add null check
physfs: [stable-3.2] Correct pUniFreeUconvObject type and add null check
github.com
February 12, 2026 at 1:07 AM
physfs: Correct pUniFreeUconvObject type and add null check
physfs: Correct pUniFreeUconvObject type and add null check
github.com
February 12, 2026 at 1:03 AM
mojoshader: sdlgpu: Clear binding state when a bound shader is deleted
mojoshader: sdlgpu: Clear binding state when a bound shader is deleted
github.com
February 10, 2026 at 9:48 PM
DirkSimple: libretro: add ios/tvos builds
DirkSimple: libretro: add ios/tvos builds
github.com
February 10, 2026 at 9:48 PM
SDL: [sdl3-force-opengl-srgb-hint] opengl: added SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
SDL: [sdl3-force-opengl-srgb-hint] opengl: added SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
github.com
February 4, 2026 at 6:47 PM
twisty-little-utilities: steamdeck-retroarch-download-all-cores.sh: updated scummvm.zip URL.
twisty-little-utilities: steamdeck-retroarch-download-all-cores.sh: updated scummvm.zip URL.
github.com
February 4, 2026 at 12:39 AM
SDL: [sdl3-emscripten-wasmptr-cleanup] emscripten: Cleanup some wasm32/wasm64 ifdefs.
SDL: [sdl3-emscripten-wasmptr-cleanup] emscripten: Cleanup some wasm32/wasm64 ifdefs.
github.com
February 2, 2026 at 11:19 PM
SDL: [sdl3-emscripten-wasmptr-cleanup] emscripten: Unify creation of Module['SDL3'] in at SDL_Init time.
SDL: [sdl3-emscripten-wasmptr-cleanup] emscripten: Unify creation of Module['SDL3'] in at SDL_Init time.
github.com
February 2, 2026 at 11:19 PM
SDL: [sdl3-wgl-srgb-debug] wgl: Added debug code for sRGB issues.
SDL: [sdl3-wgl-srgb-debug] wgl: Added debug code for sRGB issues.
github.com
February 2, 2026 at 5:49 PM
SDL: [sdl3-win-ioring-close-readonly] asyncio: don't report failures on closing read-only files with Windows IoRing.
SDL: [sdl3-win-ioring-close-readonly] asyncio: don't report failures on closing read-only files with Windows IoRing.
github.com
January 31, 2026 at 9:01 AM
ControllerImage: kenney: ps4 back and start button art was backwards
ControllerImage: kenney: ps4 back and start button art was backwards
github.com
January 30, 2026 at 8:18 PM
ControllerImage: standard: ps4 back and start button art was backwards
ControllerImage: standard: ps4 back and start button art was backwards
github.com
January 30, 2026 at 8:18 PM
SDL_sound: [stable-2.0] updated dr_mp3.h and dr_flac.h from mainstream.
SDL_sound: [stable-2.0] updated dr_mp3.h and dr_flac.h from mainstream.
github.com
January 17, 2026 at 2:10 AM
SDL_sound: updated dr_mp3.h and dr_flac.h from mainstream.
SDL_sound: updated dr_mp3.h and dr_flac.h from mainstream.
github.com
January 17, 2026 at 2:10 AM
SDL_sound: Update wikiheaders.pl and PrivateSdlFunctions.cmake
SDL_sound: Update wikiheaders.pl and PrivateSdlFunctions.cmake
github.com
January 8, 2026 at 9:29 PM
SDL_sound: [stable-2.0] libmodplug: Make song fade-out at end an option.
SDL_sound: [stable-2.0] libmodplug: Make song fade-out at end an option.
github.com
January 8, 2026 at 8:24 PM
SDL_sound: libmodplug: Make song fade-out at end an option.
SDL_sound: libmodplug: Make song fade-out at end an option.
github.com
January 8, 2026 at 8:24 PM
SDL_sound: libmodplug: Fix mLoopCount global setting
SDL_sound: libmodplug: Fix mLoopCount global setting
github.com
January 6, 2026 at 4:02 AM
SDL_sound: [stable-2.0] libmodplug: Fix mLoopCount global setting
SDL_sound: [stable-2.0] libmodplug: Fix mLoopCount global setting
github.com
January 6, 2026 at 4:02 AM
ControllerImage: standard: add wiiclassic artset
ControllerImage: standard: add wiiclassic artset
github.com
January 2, 2026 at 9:35 PM
ControllerImage: kenney: add wiiclassic artset
ControllerImage: kenney: add wiiclassic artset
github.com
January 2, 2026 at 9:35 PM