Rafael Martín
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hypermegapixel.bsky.social
Rafael Martín
@hypermegapixel.bsky.social
Indie game developer. Working on Littlelands. I draw things sometimes.
Added butterflies. Basically a whole new game.
October 27, 2025 at 9:03 AM
Now I'm ready.
October 9, 2025 at 10:45 AM
Novice Pirate Hat? I don’t get why this hat is called that. 🤔⁉️
September 22, 2025 at 1:49 PM
Littlelands: because nothing says cozy like looting skulls in a pile of bones. 💀
September 19, 2025 at 3:30 PM
Excited to share that Littlelands has been selected for the #devINITIVE25 showcase!

It’s an honor to be part of this event alongside so many amazing indie games. See you on September 10th on Steam!

@devinitiveshow
September 2, 2025 at 2:18 PM
Sketchbook page 34
August 24, 2025 at 2:40 PM
👋
August 14, 2025 at 4:06 PM
Oh mon dieu! Look what I’m implementing… 👀✨
July 20, 2025 at 3:44 PM
This farm is pure chaos.
July 9, 2025 at 9:01 AM
Don’t go adventuring without your backpack, you wild thing.
June 11, 2025 at 2:46 PM
Just 🏃 at evening
June 2, 2025 at 2:41 PM
Tip: Always keep a Giant Wandia berry on you. Just in case.
May 28, 2025 at 10:28 AM
More fun with berries
May 27, 2025 at 2:45 PM
Who needs video games when you’ve got a giant berry to throw around?
May 26, 2025 at 11:01 AM
We can finally water our crops! 💧🌱
A must if you want to grow even more berries 🍓✨
#screenshotsaturday
May 23, 2025 at 10:18 PM
May 2, 2025 at 1:13 PM
Guess I'm not “cool enough” to get in
(╯°□°)╯︵ ┻━┻
April 24, 2025 at 5:30 PM
April 10, 2025 at 2:57 PM
Random screenshot
April 9, 2025 at 9:03 PM
There are treasures for those who know how to observe. 👀
April 8, 2025 at 10:23 AM
Fellow UI/UX folk, what do you think of this journal/quest log interface for a game? Yay or nah? Does it make sense at a glance or is it too confusing? Anything you think it’s missing, or stuff you’d change or get rid of? 👂 #gamedev #madewithunity #indiedev
April 7, 2025 at 2:59 PM
Been wanting to add this classic detail since day one: a cursor that points to the focused UI element. Finally did it and dang, it makes such a difference. "Tiny" detail, massive clarity boost!✨ #gamedev #indiedev
April 3, 2025 at 8:36 PM
That guy knows how to appreciate a good jump.
March 25, 2025 at 4:00 PM
The terror of weeds and bushes.
March 14, 2025 at 3:49 PM
Look at that mustachioed guy!
March 13, 2025 at 1:04 PM