www.patreon.com/posts/135603...
www.patreon.com/posts/135603...
If you'd like to contribute or report any issues, you can do so in the dedicated repo found at scp.zip/loc. Thank you to everyone who's been sticking around to give feedback and support us.
If you'd like to contribute or report any issues, you can do so in the dedicated repo found at scp.zip/loc. Thank you to everyone who's been sticking around to give feedback and support us.
store.steampowered.com/app/2666440
youtu.be/HmJUU-5sGsU
store.steampowered.com/app/2666440
youtu.be/HmJUU-5sGsU
We're currently redoing the lighting and prop clutter to work with the overhauled hallway generation, so start with the "before" to make the "after". Hopefully you end up pleasantly surprised.
We're currently redoing the lighting and prop clutter to work with the overhauled hallway generation, so start with the "before" to make the "after". Hopefully you end up pleasantly surprised.
We'll be bringing back the lens dirt and colour grading that's been unintentionally missing since the second public build of the game. Image unrelated.
We'll be bringing back the lens dirt and colour grading that's been unintentionally missing since the second public build of the game. Image unrelated.
youtu.be/YMWHRju3wzg
store.steampowered.com/app/2666440
youtu.be/YMWHRju3wzg
store.steampowered.com/app/2666440
This should also give a fair boost to performance in regards to mlcing around the facility.
This should also give a fair boost to performance in regards to mlcing around the facility.
We're currently looking for expressions of interest from PBR material artists and/or 3D modellers who might be keen to get involved.
While we’re not in a position to actively bring people on board just yet, our goal is to offer per-asset payment once we're financially stable. [1/2]
We're currently looking for expressions of interest from PBR material artists and/or 3D modellers who might be keen to get involved.
While we’re not in a position to actively bring people on board just yet, our goal is to offer per-asset payment once we're financially stable. [1/2]
Here's one of the two shelve types that will be used as furniture.
It'll be present throughout the facility, as well as some containment chambers and other spots.
Here's one of the two shelve types that will be used as furniture.
It'll be present throughout the facility, as well as some containment chambers and other spots.
It's used for tools, gadgets and other useful items. Most notably, it had a hacking tool for overriding the lockdown mechanisms of the facility that comes in handy for attacks or other mischievous activities.
It's used for tools, gadgets and other useful items. Most notably, it had a hacking tool for overriding the lockdown mechanisms of the facility that comes in handy for attacks or other mischievous activities.