Elhoussine Mehnik
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houssinemehnik.bsky.social
Elhoussine Mehnik
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker

📍 Montreal 🇨🇦

🌐 UnrealEngineResources.com 🪁
Released a new #UE5 plugin "Traversal Navigation Data".
It allows to automatically generate and query traversal navigation segments.
Also added support of Game Animation Sample.
www.unrealengineresources.com/traversal-na...

#UnrealEngine #gamedev
December 14, 2025 at 7:31 AM
[Game Animation Sample] Replacing hand-placed splines with custom Parkour Navigation Data generated from Navmesh :)

#UE5 #UnrealEngine #screenshotsaturday
October 4, 2025 at 6:57 PM
[Mesh Cutting Gun Sample] Updated to #UE5 5.6 + minor bug fix
github.com/HoussineMehn...

#UnrealEngine #gamedev
September 13, 2025 at 7:57 PM
Updated UnrealEngineResources.com plugins to #UE5 5.5.4 & 5.6.1

#UnrealEngine #gamedev
August 17, 2025 at 4:19 PM
PCG + Paper2D quick test :)
#UnrealEngine #UE5 #gamedev
June 9, 2025 at 2:59 AM
Released a new #UE5 Sample Project : "Mesh Cutting Gun Sample"
github.com/HoussineMehn...

#UnrealEngine #UnrealEngine5 #gamedev
December 16, 2024 at 12:16 AM
[WIP] Upcoming sample project
#UE5 #UnrealEngine
November 16, 2024 at 8:34 PM