discord: valerіe5
massive loser, also a splatoon player, will yap at a moments notice
why have I not seen more discussion about how much this games story sucks. literally every plot beat is nonsense designed to get you to the next fight
why have I not seen more discussion about how much this games story sucks. literally every plot beat is nonsense designed to get you to the next fight
died and couldnt find a flight capable machine before i timed out
ended with <30 patches
but skill is the great equaliser
died and couldnt find a flight capable machine before i timed out
ended with <30 patches
but skill is the great equaliser
also I may be crazy but the US version has less and simpler dialogue? like the int. narrator says "who left their lion in there?" while theres no narration in the US version
also I may be crazy but the US version has less and simpler dialogue? like the int. narrator says "who left their lion in there?" while theres no narration in the US version
tomodachi life 2 is going to be nonsensical at every point
tomodachi life 2 is going to be nonsensical at every point
if smash were run my way, the DLC packs would be 5 characters from an unrepresented series and hollow knight would get two DLCs
if smash were run my way, the DLC packs would be 5 characters from an unrepresented series and hollow knight would get two DLCs
bolteon
coreon (core like geode, NOT korean)
wispeon (will-o-wisp)
numbeon
leapeon (grasshoppers, just give me this one dawg)
faceon (sphinx, cliff face)
nimbeon (nimbus cloud)
fighting eevee
dragon vaporeon
steel jolteon
rock flareon
ghost espeon
poison umbreon
bug leafeon
ground glaceon
flying sylveon
it would make lots of sense if the gen 10 rumors are real
bolteon
coreon (core like geode, NOT korean)
wispeon (will-o-wisp)
numbeon
leapeon (grasshoppers, just give me this one dawg)
faceon (sphinx, cliff face)
nimbeon (nimbus cloud)
its not safe to jump to the frontline without SJ, it puts both players at risk. so if you dont have an anchor up, you shouldnt jump at all
its not safe to jump to the frontline without SJ, it puts both players at risk. so if you dont have an anchor up, you shouldnt jump at all
- A snowball mechanic was unecessary considering ranked matches can already end in 30 seconds
- health bars are visual clutter when it takes <1 sec to heal to full or for basically any weapon (main, sub or special) to get a kill
- A snowball mechanic was unecessary considering ranked matches can already end in 30 seconds
- health bars are visual clutter when it takes <1 sec to heal to full or for basically any weapon (main, sub or special) to get a kill
but its runtime is TEN HOURS!!! shorter than ACNHs
each track averages at 23 seconds lol. absolutely unlistenable OST
but its runtime is TEN HOURS!!! shorter than ACNHs
each track averages at 23 seconds lol. absolutely unlistenable OST
- snowball mechanic to make carrying easier (since carrying is difficult in S3)
- visible healthbars to make teamwork easier
- an overall hurtbox buff to make aiming easier, squid form got its hitbox shrunken to compensate
- stealth jump nerf (since it was universally used)
- snowball mechanic to make carrying easier (since carrying is difficult in S3)
- visible healthbars to make teamwork easier
- an overall hurtbox buff to make aiming easier, squid form got its hitbox shrunken to compensate
- stealth jump nerf (since it was universally used)
they were the "1 damage into suicide combo" and "tactical piss gun" before this patch
hopefully these changes are enough
they were the "1 damage into suicide combo" and "tactical piss gun" before this patch
hopefully these changes are enough
unfortunately i suck at using compasses
unfortunately i suck at using compasses
also I'd implement all this if/ when I ever develop a rom hack/ fan game
if your pokemon is outside of the range, it gets ±20% experience per level, capping out at ±100% at 5 levels
underleveled pokemon will take very little grinding and overleveled pokemon will eventually start receiving 1 exp
if your pokemon is outside of the range, it gets ±20% experience per level, capping out at ±100% at 5 levels
registration (free/ limited)
experience (free/ scaled)
knockout (switch/ set)
tournament (singles/ doubles)
challenge (normal/ expert)
registration (free/ limited)
experience (free/ scaled)
knockout (switch/ set)
tournament (singles/ doubles)
challenge (normal/ expert)
like
"this maga account is actually based in india!"
"well your account is based in new zealand! got em!"
???
like
"this maga account is actually based in india!"
"well your account is based in new zealand! got em!"
???