It is available at OSF and focuses on outdoor scenes. If you are doing semantic Gaussian Splatting or general Gaussian Splatting check it out (1/n).
hannahhaensen.github.io/SCGS/
andreeadogaru.github.io/Gen3DSR
Reach out if you're interested in discussing our research or exploring international postdoc opportunities @fau.de
andreeadogaru.github.io/Gen3DSR
Reach out if you're interested in discussing our research or exploring international postdoc opportunities @fau.de
Ab nächster Woche gibt es an der FAU Registrierungsaktionen, um sich im Rahmen von #FrankenfuerdasLeben in die Datenbank der DKMS aufnehmen zu lassen. Kommt vorbei!
www.fau.de/2025/04/news...
Ab nächster Woche gibt es an der FAU Registrierungsaktionen, um sich im Rahmen von #FrankenfuerdasLeben in die Datenbank der DKMS aufnehmen zu lassen. Kommt vorbei!
www.fau.de/2025/04/news...
📄 Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality
Authors: Hannah Schieber, Jacob Young, @tobiaslanglotz.bsky.social , @stefaniezollmann.bsky.social, and Daniel Roth
youtu.be/57QtfvArSco
📄 Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality
Authors: Hannah Schieber, Jacob Young, @tobiaslanglotz.bsky.social , @stefaniezollmann.bsky.social, and Daniel Roth
youtu.be/57QtfvArSco
@unifau.bsky.social in Germany with me?
Open Topic around 3D Computer Vision, Neural Rendering, Human Vision, Inverse Rendering, Statistical Shape Modelling or related
Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality
https://arxiv.org/abs/2409.15959
Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality
https://arxiv.org/abs/2409.15959
It is available at OSF and focuses on outdoor scenes. If you are doing semantic Gaussian Splatting or general Gaussian Splatting check it out (1/n).
hannahhaensen.github.io/SCGS/
It is available at OSF and focuses on outdoor scenes. If you are doing semantic Gaussian Splatting or general Gaussian Splatting check it out (1/n).
hannahhaensen.github.io/SCGS/
Huge thanks to the team for the amazing effort!
👉 Project page: hannahhaensen.github.io/DynaMoN/
@imfusion.com #TUM #CAMP #MIRMI #FAU
Huge thanks to the team for the amazing effort!
👉 Project page: hannahhaensen.github.io/DynaMoN/
@imfusion.com #TUM #CAMP #MIRMI #FAU
Paper: ieeexplore.ieee.org/document/107...
Project page: hannahhaensen.github.io/DynaMoN/
Code: github.com/HannahHaense...
Paper: ieeexplore.ieee.org/document/107...
Project page: hannahhaensen.github.io/DynaMoN/
Code: github.com/HannahHaense...
Artwork by Micronaut.
Artwork by Micronaut.
Best conference at the best date 🙂↕️
Best conference at the best date 🙂↕️
✨ Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View ✨
🌐 Project page: andreeadogaru.github.io/Gen3DSR
📄 Paper: arxiv.org/abs/2404.03421
👩💻 Code: github.com/AndreeaDogar...
(1/5)
✨ Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View ✨
🌐 Project page: andreeadogaru.github.io/Gen3DSR
📄 Paper: arxiv.org/abs/2404.03421
👩💻 Code: github.com/AndreeaDogar...
(1/5)
Novel view synthesis of scanning electron microscopy images and Conditional colorization.
📝 arXiv: arxiv.org/abs/2410.21310
🎨Project page: ronly2460.github.io/ArCSEM
(1/3)
Novel view synthesis of scanning electron microscopy images and Conditional colorization.
📝 arXiv: arxiv.org/abs/2410.21310
🎨Project page: ronly2460.github.io/ArCSEM
(1/3)
@unifau.bsky.social in Germany with me?
Open Topic around 3D Computer Vision, Neural Rendering, Human Vision, Inverse Rendering, Statistical Shape Modelling or related
@unifau.bsky.social in Germany with me?
Open Topic around 3D Computer Vision, Neural Rendering, Human Vision, Inverse Rendering, Statistical Shape Modelling or related
Project page: mert-o.github.io/ThermalNeRF/
Paper: arxiv.org/abs/2403.11865
Dataset: zenodo.org/records/1106...
1/7
Project page: mert-o.github.io/ThermalNeRF/
Paper: arxiv.org/abs/2403.11865
Dataset: zenodo.org/records/1106...
1/7
I am happy to announce that our work “ASDF: Assembly State Detection Utilizing Late Fusion by Integrating 6D Pose Estimation” has been accepted to ISMAR 2024 in Seattle.
Project Page: hex-lab.io/asdf/
#augmentedreality #computervision #yolo #yolov8 #6dobjectpose
(1/n)
I am happy to announce that our work “ASDF: Assembly State Detection Utilizing Late Fusion by Integrating 6D Pose Estimation” has been accepted to ISMAR 2024 in Seattle.
Project Page: hex-lab.io/asdf/
#augmentedreality #computervision #yolo #yolov8 #6dobjectpose
(1/n)
NeRFtrinsic Four: An End-To-End Trainable NeRF Jointly Optimizing Diverse Intrinsic and Extrinsic Camera Parameters has been accepted to #CVIU!!!
Many thanks to my co-authors! Shout out to Fabian Deuser, @visionbernie.bsky.social,Norbert Oswald and Daniel Roth.
(1/4)
NeRFtrinsic Four: An End-To-End Trainable NeRF Jointly Optimizing Diverse Intrinsic and Extrinsic Camera Parameters has been accepted to #CVIU!!!
Many thanks to my co-authors! Shout out to Fabian Deuser, @visionbernie.bsky.social,Norbert Oswald and Daniel Roth.
(1/4)
Shiyu, myself, Niklas, @visionbernie.bsky.social , Julian, and, Daniel. GBOT is presented @IEEEVR in Mondays session USA, Fantasia Ballroom G UTC-4
Shiyu, myself, Niklas, @visionbernie.bsky.social , Julian, and, Daniel. GBOT is presented @IEEEVR in Mondays session USA, Fantasia Ballroom G UTC-4
hannahhaensen.github.io/Synthetic-Da...
hannahhaensen.github.io/Synthetic-Da...