Gabor Szauer
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gszauer.bsky.social
Gabor Szauer
@gszauer.bsky.social
I make games 16.6ms at a time
https://gabormakesgames.com/
I'm on #Huggingface now! First conversational SFT dataset, about 80k examples of technical questions and answers: huggingface.co/datasets/gsz...
gszauer/TechTalk · Datasets at Hugging Face
We’re on a journey to advance and democratize artificial intelligence through open source and open science.
huggingface.co
December 6, 2025 at 5:10 AM
So, cosine similarity is just the dot product… again. How is the dot product my bread and butter?!?!?
October 11, 2025 at 1:13 AM
It's done! My text editor is alive! I build a text editor, it's all software rendered, and i'm just impressed it runs at perf: gabormakesgames.com/Prototypes/C...
Carrot Code
gabormakesgames.com
September 27, 2025 at 6:34 AM
August 22, 2025 at 8:45 PM
Where is everyone’s vibe coded games at? Let me see what you’ve been up to!
July 12, 2025 at 8:19 AM
Genuinely did my best with this one, 100% #aigen game! gabormakesgames.com/Prototypes/B... Code is generated with google Gemini's new CLI, visual assets are generated with Chat GPT, and audio assets are generated with AudioCraft from Meta. I'm honestly surprised with how well it turned out.
July 2, 2025 at 6:31 AM
I built a code editor to explore some AI workflows. I wrote the core renderer and document, Claude did the rest. It was able to add non-trivial features like multi-document support. It only failed at porting to Linux. Should I write a postmortem blog? github.com/gszauer/Carr...
June 25, 2025 at 5:45 PM
Using some AI to generate a placeholder UI, holly crap, this is good?!?!? I can't figure out how to remove the text just yet...
May 13, 2025 at 5:28 PM
Who the heck do i follow for AI gen advice? Trying to figure out how to make game assets with AI, but everything it produces is mostly unusable...
May 6, 2025 at 12:54 AM
I've been dicking around with generative AI for about a month, and to my surprise i love it! Menial tasks that are hard to start with ADHD are just done by the AI! I had bolt.new generate a fresh landing page for my prototypes, and i'm obsessed. gabormakesgames.com/Prototypes/
Prototypes - Windows 98 Style
gabormakesgames.com
May 3, 2025 at 4:59 PM
Adventures in AI! I spent about 6 hours putting a little screw puzzle together, it's almost playable. gabormakesgames.com/Prototypes/S... I then spent 6 hours trying to re-make it with AI. gabormakesgames.com/Prototypes/S... About the same time, about the same jank, but the AI one has more features
April 23, 2025 at 11:33 PM
Someone needs to make an ai named a1 like right now
April 12, 2025 at 3:28 PM
I've been experimenting with AI generated code by making a screw puzzle game. It's far from finished, but it's looking good: gabormakesgames.com/Prototypes/S... about 90% of the code is AI written, i try to be hands off. The prompts to make it look like this: gist.github.com/gszauer/1bee...
Emscripten-Generated Code
gabormakesgames.com
April 11, 2025 at 9:33 AM
Reposted by Gabor Szauer
The US is a frog in a boiling pot and it's wild watching initiatives to beat an authoritarian oligarch with words. They're disappearing people in little vans for protesting a genocide they plan in secret chats without oversight while a billionaire destroys your courts which they ignore until he does
March 27, 2025 at 7:47 AM
Dev asked me to help debug a game at gdc. The big o for one of his operations was big o no!
March 20, 2025 at 1:27 AM
The Game animation programming books website is actually a tutorial, not just a sales pitch. It’s what I wish was available back in 2008 when I was fist learning gamedev :D animationprogramming.com
Game Animation Programming
Hands-On C++ Game Animation Programming
animationprogramming.com
March 19, 2025 at 5:06 PM
I thought i disliked OpenGL.... hello Vulkan!
February 25, 2025 at 2:49 AM
Fantastic video Exploring Vector resize factor, 1.5 vs 2. Give it a watch: youtu.be/GZPqDvG615k?...
In search of the perfect dynamic array growth factor
YouTube video by Kay Lack
youtu.be
February 19, 2025 at 7:52 AM
Ai search results on Google are laughably bad. It brings me little value, and the only benefit it adds is that I no longer trust the top of Google.
January 2, 2025 at 5:18 PM
My code lately can best be summed up with "Oops, it's all singletons"...
December 18, 2024 at 11:21 PM
I never thought a public company like Twitter (at the time) would just go up in flames... So dumbly, one of my books lists Twitter as the best place to reach me :( Lesson learned about relying on outside tech.
December 4, 2024 at 6:06 PM
Not fully done yet, but i updated KeyFrameStudio over the weekend. It's now a PWA. This is a full rewrite running on sokol & dear imgui. Documentation and repo update coming soon, but the app is live at keyframestudio.app
Key Frame Studio V2
keyframestudio.app
December 2, 2024 at 10:51 PM
I actually sweat through my shirt reading the news this morning. Wtf, really?!?!?
November 6, 2024 at 6:11 PM