DeS uses ancient Havok "wavelet-compressed" animation files, so it's been a ride building a converter to and from raw animation data.
Thanks @arianec7150.bsky.social for putting me up to it!
DeS uses ancient Havok "wavelet-compressed" animation files, so it's been a ride building a converter to and from raw animation data.
Thanks @arianec7150.bsky.social for putting me up to it!