▶ Inscription : www.meetup.com/android-pari...
▶ Inscription : www.meetup.com/android-pari...
At its core, Haze is a background content transform library, and the ‘visual effect’ (blurring, etc) is just an implementation detail.
Liquid Glass will be a runtime shader like others which Haze already uses.
At its core, Haze is a background content transform library, and the ‘visual effect’ (blurring, etc) is just an implementation detail.
Liquid Glass will be a runtime shader like others which Haze already uses.
Build mobile apps faster with shared UI code, full control over native experiences, and the confidence to ship at scale.
Explore all the updates in Compose Multiplatform 1.8.0: 👇
blog.jetbrains.com/kotlin/2025/...
Build mobile apps faster with shared UI code, full control over native experiences, and the confidence to ship at scale.
Explore all the updates in Compose Multiplatform 1.8.0: 👇
blog.jetbrains.com/kotlin/2025/...
https://swift.org/blog/the-next-chapter-in-swift-build-technologies/
@fosdem.bsky.social #swift #opensource
https://swift.org/blog/the-next-chapter-in-swift-build-technologies/
@fosdem.bsky.social #swift #opensource
developer.android.com/develop/xr
developer.android.com/develop/xr