Alexandre Gressier
gressier.bsky.social
Alexandre Gressier
@gressier.bsky.social
Android & iOS Native App Developer ✦ Serverless and AWS Enthusiast ✦ Entrepreneur
Reposted by Alexandre Gressier
Ne manquez pas cette opportunité d’apprendre, de partager et de rencontrer des passionnés dans une ambiance conviviale !

▶ Inscription : www.meetup.com/android-pari...
Meetup de Septembre chez Mobiskill 💪, Thu, Sep 18, 2025, 7:00 PM | Meetup
Préparez votre cartable ! C'est la rentrée ! Rejoignez-nous pour un nouveau Meetup plein d’énergie dans les bureaux de **Mobiskill** à **Paris le 18 Septembre** ! Un gran
www.meetup.com
September 2, 2025 at 7:54 AM
Reposted by Alexandre Gressier
Another Gradle footgun

www.zacsweers.dev/dont-use-typ...
Don't use Type-safe Project Accessors with Kotlin Gradle DSL
Another Gradle footgun
www.zacsweers.dev
July 2, 2025 at 2:01 AM
Reposted by Alexandre Gressier
Seems to be a lot of talk about Haze and Liquid Glass…

At its core, Haze is a background content transform library, and the ‘visual effect’ (blurring, etc) is just an implementation detail.

Liquid Glass will be a runtime shader like others which Haze already uses.
June 11, 2025 at 7:11 AM
The code generated by the new Swift Export for KMP by Artem Olkov at KotlinConf
May 23, 2025 at 12:35 PM
Reposted by Alexandre Gressier
🔥 Compose Multiplatform for iOS is Stable and Production-Ready! 🔥

Build mobile apps faster with shared UI code, full control over native experiences, and the confidence to ship at scale.

Explore all the updates in Compose Multiplatform 1.8.0: 👇
blog.jetbrains.com/kotlin/2025/...
Compose Multiplatform 1.8.0 Released: Compose Multiplatform for iOS Is Stable and Production-Ready | The Kotlin Blog
Kotlin Multiplatform becomes a complete solution for mobile development, enabling flexible code sharing across both business logic and UI without compromising app quality or losing control over platfo...
blog.jetbrains.com
May 6, 2025 at 5:26 PM
Can’t wait to use Rich Errors (originally “Union Types for Errors”) in Kotlin myself one day
April 8, 2025 at 6:09 PM
@antonarhipov.bsky.social tells us more about Context Parameters coming up in Kotlin 2.2 Beta
April 8, 2025 at 5:57 PM
Next up at Deezer is @antonarhipov.bsky.social presenting “Kotlin - the new and noteworthy” – so far as interesting as amusing!
April 8, 2025 at 5:42 PM
Thrilled to be at Deezer in Paris this evening! @geoffreymetais.bsky.social is kicking things off with Kotlin Multiplatform at Deezer
April 8, 2025 at 5:16 PM
Reposted by Alexandre Gressier
Android XR was unveiled today! You can download the preview SDK today and start using the Compose and Material Design APIs. I'm also excited that Filament (github.com/google/filam...) powers the experience.

developer.android.com/develop/xr
Android XR  |  Android Developers
Android XR (Extended Reality) device development hub
developer.android.com
December 12, 2024 at 4:47 PM
Reposted by Alexandre Gressier
Arrow 2.0 release highlights
YouTube video by trupill
www.youtube.com
December 6, 2024 at 7:27 AM
Reposted by Alexandre Gressier
Kotlin 2.1.0 introduces "Basic support for Swift export" (kotlinlang.org/docs/whatsne...) which includes ability to export multiple Gradle modules from Kotlin directly to Swift....very cool to see this available now.
What's new in Kotlin 2.1.0 | Kotlin
kotlinlang.org
November 27, 2024 at 5:17 PM
Hello, world!
December 31, 2023 at 1:11 PM