Giacomo Montagnoli
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giacomomontagnoli.bsky.social
Giacomo Montagnoli
@giacomomontagnoli.bsky.social
Founder of FLAT28 Collective, Creative Director of glasshousecrpg.bsky.social
Milano, IT
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Hey Bluesky, I'm a Narrative Designer with three years of experience, as well as a former accredited filmmaker on imdb.

I founded FLAT28 Collective (with which I develop @glasshousecrpg.bsky.social ) and worked on Extra Coin ( @cinicgames.bsky.social )
#gamedev #indiegames
Reposted by Giacomo Montagnoli
We’ve won the Developer’s Choice Award at @devgamm.bsky.social — so we’ve decided to expand the blacklist of all those authoritarian democracies where we’re not exactly welcome.
#indiegame #gamedev
November 10, 2025 at 4:30 PM
GLASSHOUSE - DISCORD PLAYTEST is out now!

Join our server / download it / break it
#indiegame #pcgame #gamedev
November 2, 2025 at 4:26 PM
Reposted by Giacomo Montagnoli
On November 6–7 we’ll be in Lisbon for @devgamm.bsky.social
Awards.

Portuguese friends and beyond, come say oi! 🍻
#gamedev #indiegames #IndieGameDev
October 10, 2025 at 3:27 PM
Reposted by Giacomo Montagnoli
September 24, 2025 at 5:15 PM
Here's our first DEVLOG -- what we’ve built (and are still doing) with FLAT28/GLASSHOUSE is special and I have always wanted to talk about it more extensively.

Have a nice one 🍻
www.youtube.com/watch?v=wb8y...
#gamedev #gaming #indiedev #indiegames
Developing an RPG without Budget // DEVLOG; EP.00
YouTube video by FLAT28
www.youtube.com
September 11, 2025 at 2:03 PM
Reposted by Giacomo Montagnoli
🔔[DEVLOG #00] Developing an RPG without Budget - Now available on YOUTUBE!

Link below 👇
#gamedev #IndieGameDev #indiegame
September 11, 2025 at 2:00 PM
Reposted by Giacomo Montagnoli
A bunch of Outtakes for the algorithm.
#indiegames #gamedev #gaming #pcgames
September 2, 2025 at 10:22 AM
I successfully passed the Gamescom skillcheck. #gamedev
August 28, 2025 at 9:28 AM
Reposted by Giacomo Montagnoli
Chilling with my racist bro.
#indiegames #pcgames #gamedev #gaming
August 28, 2025 at 9:25 AM
Reposted by Giacomo Montagnoli
My CRPG, crafted in our spare time since 2022.

#indiegames #pcgame #gamedev #gaming #RPG
August 27, 2025 at 11:25 AM
In a game where perspective is essential from a narrative point of view, it was incredibly natural to devise sequences where the camera abandons the isometric setting.
#gamedev #indiegamedev
August 5, 2025 at 7:54 AM
Reposted by Giacomo Montagnoli
We are delighted to announce that we have once again partnered with illustrator Giancarlo Scazzeri to create the new Steam Capsule. 1/2 🧵
#screenshotsaturday #indiegames #gamedev
August 2, 2025 at 9:42 PM
Still a long way from completion, but we're getting there.
GLASSHOUSE will be playable at Gamescom and shortly afterwards on Steam.
#screenshotsaturday #indiegames #rpg #pcgaming #gamedev
August 2, 2025 at 1:58 PM
I loved doing every inch of the set dressing in this room.
Some new screenshots from the Alpha Demo.
#indiegames #RPG #gaming #gamedev
July 21, 2025 at 12:32 PM
Reposted by Giacomo Montagnoli
In GLASSHOUSE, every painting tells a story about its owner. Use this knowledge to your advantage.
#indiegames #screenshotsaturday #gamedev #gaming
July 19, 2025 at 12:41 PM
Reposted by Giacomo Montagnoli
[COMMISSION - UI ARTIST]
Looking for an additional UI ARTIST for GLASSHOUSE.
#gamedev #gamedevelopment #UI #indiegames
July 15, 2025 at 12:08 PM
Okay, this is our first time trying to contact journalists.

How does it work #gamedevs? Which god do we have to sacrifice to?
Want to play the GLASSHOUSE - ALPHA DEMO?

If you are a Journalist or Content Creator, we are now accepting requests for preview keys, which we will send out in August! Just write us a DM ✍️

(RTs are appreciated!)
#indiegames #RPG #gaming #gamedev
July 11, 2025 at 9:34 PM
We fully support the #StopKillingGames initiative.
The #StopKillingGames initiative is almost there, we just need a little push.

If you buy a game, no one can take it away from you. It doesn't apply retroactively, but it's a discussion about future processes.

stopkillinggames.com
Only European citizens can sign, and it takes about 40 seconds.
July 3, 2025 at 10:00 AM
Reposted by Giacomo Montagnoli
New art, new logo -- news soon.
#indiegames #RPG #gamedev #gaming #conceptart
June 9, 2025 at 5:28 PM
Reposted by Giacomo Montagnoli
May 24, 2025 at 11:03 AM
Consistency is suffering.
When you create worlds in your head everything is beautiful, until it has to enter the heads of others.
#gamedev #gamedevelopment #indiegames #rpg
May 20, 2025 at 5:48 PM
Reposted by Giacomo Montagnoli
Concept > In-Engine 🧱
#screenshotsaturday #indiegames #gamedev
May 3, 2025 at 6:45 PM
My last five years as a filmmaker.
April 15, 2025 at 8:42 AM
Reposted by Giacomo Montagnoli
A super-bugged tour of Dormitory 73B.

Wealdmaer still can't behave decently with stairs, but we are quite hopeful for release in 2030.
#TrailerTuesday #indiegames #gamedev #gaming
April 15, 2025 at 8:40 AM