Ghost Hand - Follow us on Kickstarter!
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ghosthand.bsky.social
Ghost Hand - Follow us on Kickstarter!
@ghosthand.bsky.social
The pogo in Silksong is a genre standard now

But we’re drawing on the Smash Bros background of one of our devs to put our own spin on it with mechanics like fast fall aerials & bounce physics

#indiegame
November 5, 2025 at 3:34 PM
Some combat from our indie game in 3 words:

-Stun
-Dunk
-Swiss Cheese

#indiegame
October 31, 2025 at 5:30 PM
The atmosphere of our indie game in about 20 seconds

#indiegame #pixelart
October 27, 2025 at 6:34 PM
A little taste of combat in our game

Though you have to be unrelenting on some enemies to fill their stun meter, once you do, you get to turn them into Swiss cheese

#pixelart #indiegame #metroidvania #ドット絵
October 26, 2025 at 2:30 AM
Take a break from the carnage and go see the world

#pixelart #metroidvania #ドット絵 #indiegame
October 24, 2025 at 12:19 AM
1. Stun 'em

2. Launch 'em

3. Dunk on 'em

#pixelart #gamedev #metroidvania #ドット絵
October 12, 2025 at 7:38 PM
Beelzebug:

The terrifyingly beautiful and beautifully terrifying demon beetle

Ghost Hand is full of very large and... very frightening enemies.

#pixelart #gamedev #ドット絵 #metroidvania
October 10, 2025 at 7:07 PM
Iria possesses many Metroidvania standard movement abilities, but often with twists

For example, her walljump propels her into a running state that, provided you're precise enough to avoid bumping into things, can be maintained indefinitely

#pixelart #indiedev #gamedev
October 2, 2025 at 7:31 PM
Roving on the outskirts of the city, the young, clumsy merchant can’t seem to stop getting herself lost in the oddest places in search of custom for her…

…not-necessarily-legal wares.

#pixelart #gamedev #ドット絵
September 30, 2025 at 5:16 PM
🔊

Our strategy for creating boss tracks is to create a track of the same genre as whatever the boss is made out of.

So we went with metal for this big guy.

We may have to reconsider this strategy when it comes to the meatier bosses though...

#metroidvania #pixelart
September 30, 2025 at 3:57 AM
Hi, everyone

Been a while since we've posted, but we've been at work all the while on new areas, new bosses, new BGM and new everything.

Here's one of the new areas we're currently working on, code name: The Cathedral

#pixelart #gamedev #metroidvania #ドット絵
September 27, 2025 at 3:48 AM
#pixelart #gamedev #metroidvania #ドット絵 #MadeWithGodot

added in game drawing tools, there is also a colour picker now and ability to zoom in and out
December 9, 2024 at 1:29 PM
Astaria invests in public transport and it's just... insanely walkable

#pixelart #gamedev #indiedev #metroidvania #ドット絵 #GodotEngine #MadeWithGodot
December 4, 2024 at 3:07 PM
Iria slays in any outfit

Pirate, witch, dental hygienist, hamburglar, you name it

#pixelart #gamedev #metroidvania #ドット絵 #MadeWithGodot
December 3, 2024 at 5:06 PM
Traditionally obtaining a DJ in Metroidvanias opens up the world considerably

Same is true in Ghost Hand, only DJ in this case means "Dragon, Jumbo"

#pixelart #gamedev #metroidvania #ドット絵 #MadeWithGodot
December 2, 2024 at 7:17 PM
Hit feedback is important!

We hope it feels better to punch a grotesquely giant slug in Ghost Hand than it would to punch a grotesquely giant slug irl

#pixelart #gamedev #metroidvania #ドット絵 #MadeWithGodot
December 2, 2024 at 12:06 AM
Hey Bluesky!

Ghost Hand is PSX-style Metroidvania in the works

We’re working hard every day on making Ghost Hand a standout title with special attention to gameplay, unique visuals and music

If you'd like to support us, don’t forget to follow us on Kickstarter and wishlist us on Steam!
December 1, 2024 at 2:58 AM
November 15, 2024 at 1:36 PM