+geeGrips- 🔞
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ggrips.bsky.social
+geeGrips- 🔞
@ggrips.bsky.social
fkn dickhed OC artist

https://linktr.ee/g.grips
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Shameless Christmas 25 repost
#ocart #Christmas2025
Taking a break from rigging (because it's doing my head in) to model a alien
February 8, 2026 at 3:54 AM
February 1, 2026 at 7:36 AM
Cant b arsed doin nuthin lol have some interactionslop
January 30, 2026 at 5:57 PM
Blenderbros...
#blender #b3d
January 19, 2026 at 2:12 PM
AWESOME FEATURE WOW!!
"oh you need to make a forum post cuz blender breaks out of nowhere uhh tough shit! you're gonna have to give a detailed description in text only, DICKHEAD!"
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
WOW!
THANKS!
WOW!
GOOD FIGHT!
GOOD FIGHT!
January 19, 2026 at 12:02 PM
why
January 19, 2026 at 5:11 AM
aight, how do I fix this shit?
January 17, 2026 at 4:13 AM
I think I actually, genuinely fucking hate blender.
January 16, 2026 at 12:49 PM
December 31, 2025 at 7:55 AM
There any more examples of towns/cities like Lucca being built on top of old ruins? if that's even a common thing.
Like specifically, I mean in a way that's noticeably influenced the actual look of a city.
I'm thinkin of ideas
December 31, 2025 at 12:47 AM
Reposted by +geeGrips- 🔞
Shameless Christmas 25 repost
#ocart #Christmas2025
December 21, 2025 at 2:26 PM
Shameless Christmas 25 repost
#ocart #Christmas2025
December 21, 2025 at 2:26 PM
good god rigging is so fkn boring man
December 17, 2025 at 2:00 PM
Setting up Ik for fingers to make them easier to control. I also want to figure out Limit Rotation so I can keep them within a realistic angle or something. Been real slow because rigging is incredibly BORING.
Also want to set up another way to close the whole hand.
December 16, 2025 at 12:37 PM
been looking into bendy bones in blender, pretty neat.
December 15, 2025 at 3:53 PM
settled on just parenting the IK poles to the spine so they don't move, doesn't feel very optimal to me but not much else I can really do.

Now I have this shoulder to fix because Limit Rotation doesn't work :)))

And so much more else to do!
December 14, 2025 at 11:12 AM
Blender-bros, how do I get an automatic realistic (normal) bend on IK rigs without the joints breaking. I know I can just manually pose it but I want to make a rig that follows the basic realistic bends without any major input.
Blender-bros.. help me...
#blender #blenderhelp #b3d
December 12, 2025 at 4:27 PM
blender crashing under the arduous task of me naming a fucking bone.
December 12, 2025 at 8:40 AM
December 12, 2025 at 5:50 AM
Reposted by +geeGrips- 🔞
Render test for the Mittens model I'm making for a pal.
December 11, 2025 at 5:38 PM
Render test for the Mittens model I'm making for a pal.
December 11, 2025 at 5:38 PM
>"How to rig a humanoid character in Blender!"
>look inside
>Rigify

genuinely drives me up the fucking wall.
December 11, 2025 at 1:52 PM
hair is done at this stage. soft-sculpted with the proportion tool in edit mode because I hate using curves for hair.
December 11, 2025 at 7:45 AM
Model progress. Been making one of my friend's characters.
Pretty satisfied so far in terms of the actual look, still have some more to go. Playing around with some basic cel-shading too, though I want to look into it more to see if I can get something better.
December 10, 2025 at 3:59 PM
Reposted by +geeGrips- 🔞
Cupid's Christmas wish.
I.. thought this would take me longer to do.
#Christmas2025 #ocart
November 13, 2025 at 4:31 AM