"oh you need to make a forum post cuz blender breaks out of nowhere uhh tough shit! you're gonna have to give a detailed description in text only, DICKHEAD!"
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
WOW!
THANKS!
WOW!
GOOD FIGHT!
GOOD FIGHT!
"oh you need to make a forum post cuz blender breaks out of nowhere uhh tough shit! you're gonna have to give a detailed description in text only, DICKHEAD!"
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
WOW!
THANKS!
WOW!
GOOD FIGHT!
GOOD FIGHT!
Like specifically, I mean in a way that's noticeably influenced the actual look of a city.
I'm thinkin of ideas
Like specifically, I mean in a way that's noticeably influenced the actual look of a city.
I'm thinkin of ideas
Also want to set up another way to close the whole hand.
Also want to set up another way to close the whole hand.
Now I have this shoulder to fix because Limit Rotation doesn't work :)))
And so much more else to do!
Now I have this shoulder to fix because Limit Rotation doesn't work :)))
And so much more else to do!
Blender-bros.. help me...
#blender #blenderhelp #b3d
Blender-bros.. help me...
#blender #blenderhelp #b3d
>look inside
>Rigify
genuinely drives me up the fucking wall.
>look inside
>Rigify
genuinely drives me up the fucking wall.
Pretty satisfied so far in terms of the actual look, still have some more to go. Playing around with some basic cel-shading too, though I want to look into it more to see if I can get something better.
Pretty satisfied so far in terms of the actual look, still have some more to go. Playing around with some basic cel-shading too, though I want to look into it more to see if I can get something better.